Melan on 8/7/2014 at 19:49
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Inline Image:
http://img.photobucket.com/albums/v198/Melan/Darkmod/loading_screen_pd2_zps8434c33f.jpg[/CENTER]
Penny Dreadful is a fan mission series dealing with the exploits and misfortunes of Gerald Foxley, lowlife and common opportunist. To stick with the theme of lurid and disreputable pulp literature, these missions are planned to be nasty, brutish and short (more or less). They also allow me to experiment with gameplay ideas which do not fit TDM standards.
In the first episode, (
http://www.ttlg.com/forums/showthread.php?t=142056)
The Grail of Regrets, what started out as a routine case of extortion ended with Gerald in the possession of the eponymous Grail. In the second, we will quickly learn that his newfound fortunes would be even shorter than anticipated...
[CENTER]All the Way Up[/CENTER]"Some say sudden wealth is a blessing, but those people are suckers. Me, I am the more careful kind. So when it turned out The Grail of Regrets, this sinister relic I dug up from a long-forgotten undercellar, brought in an unexpected number of the rich and influential, I knew my only course of action was to sell, and do it quickly.
My best offer came from Archibald Flint, the boss of Fiddler's Hill and its merry men: one of the bigger names in the business, and as they say, the occult. Not that I would say no: if a man like him wants something, an independent can only hold out so long as he has contacts left - or fingers. Trouble is, someone else also wanted to do him a favour...
On my way to Fiddler's Hill, I took a shortcut through Willett's Bridge, an antique thoroughfare bypassing some of the slums I wanted to avoid. The place enjoys a bad reputation - high tolls, confiscated cargo, and a series of gruesome accidents. Not the best place to be seen carrying a precious relic, but when you are in a hurry it is easy to make mistakes.
The ramshackle mansion above belongs to a man named Messer Montrose, a factor who lords over the place with a group of thugs, and whose contacts with the Bailiff of the nearby jail has made him above the law. His men were waiting for me high above the city, and after a savage beating, threw me over the bridge down into the muddy streets. And so..."
Download links:(
https://mega.co.nz/#!0toECLCK!kKQnMG6CwXwCECf3J63udNPAFD6K-l3z7Uky8IJSKaA) MEGA (102 MB)
(**updated**)(
https://mega.co.nz/#!KUVzkYYQ!kKQnMG6CwXwCECf3J63udNPAFD6K-l3z7Uky8IJSKaA) MEGA, alternate (102 MB)
(**updated**)(
http://www.taffersparadise.net/darkmod/penny2.pk4) Taffer's Paradise (102 MB)
(**updated**) -- thanks, Lord Soth!
...and the in-game downloader!
***Performance warning***:due to its construction, this mission's hardware requirements exceed the TDM baseline. The mission has been tested on a variety of configurations, and generally produces acceptable frame rates on contemporary or slightly out of date hardware. Some older PCs may experience significant slowdowns in the open areas, which may render the mission unplayable for some people. I offer my apologies for this inconvenience -- optimalisation should be credited to Bikerdude, while the remaining problems are all mine. You will need TDM 2.02 to play this mission.
Notes:* There are multiple ways to accomplish your objectives, and even more to explore the mission - although some are less obvious than others.
* There are no lockpicks in this mission, as Foxley can't use them; also, he is no master thief when it comes to stealth - be careful! Brute force, if necessary, is legitimate.
* You can find my concept art in the PK4 file. These images obviously contain heavy spoilers.
* This mission series predates, and is thus unrelated to the Penny Dreadful TV series.
Special thanks: to my testers; Airship Ballet, AluminumHaste, Lux, Obsttorte, Premier, Skacky and Xarg for detailed and thorough feedback, which has been invaluable. Springheel for the custom GUI and loading screen, RJFerret for help with objectives, Goldchocobo & Co. for voice acting, Grayman for gib generation and, last but not least, the Canon Texture Project for various canonical textures.
bikerdude on 8/7/2014 at 21:15
And you get you in the mood while your waiting for the mission to download -
[video=youtube;WmPfCfbeWvg]http://www.youtube.com/watch?v=WmPfCfbeWvg[/video]
Azaran on 8/7/2014 at 22:53
Thanks a lot :D
Sensut on 9/7/2014 at 06:16
Congrats for the release! Just updating my DarkMod to be ready ;)
nickie on 9/7/2014 at 07:49
Congratulations on the release - really looking forward to playing. :)
InfinituS on 9/7/2014 at 09:03
Congrats! Will play it this weekend :thumb: Looks mighty great.
skacky on 9/7/2014 at 10:54
Congrats on the release!
You're in for a treat, this is the best TDM mission to date and it feels just like The Dark Project!
goldwell on 9/7/2014 at 20:07
This mission is one of the best! Very fun to explore and amazing. Really shows off the true potential of TDM
HauntHunter on 10/7/2014 at 01:13
Awesome!! Will play it after download!:thumb:
Azaran on 10/7/2014 at 06:10
I'm stuck. After I get the jail key, I need rope arrows to get back to the other side of town where the jail is, but I can't find any anywhere. Also, where do I find lockpicks?