Marbrien on 13/7/2014 at 10:10
I think I have already opened every door except the one you can bypass via the rafters or fireplace ladder. So I'd still like a hint for the location of the keeper crypt please.
Kin on 13/7/2014 at 14:04
Quote Posted by Marbrien
I think I have already opened every door except the one you can bypass
via the rafters or fireplace ladder. So I'd still like a hint for the location of the
keeper crypt please.
look at last post on page 1
Marbrien on 13/7/2014 at 14:15
Quote Posted by Kin
look at last post on page 1
I have read that. I have the
skeleton key, but I don't know where to find
the keeper crypt.
bikerdude on 13/7/2014 at 14:29
Quote Posted by Marbrien
I have read that. I have the
skeleton key, but I don't know where to find
the keeper crypt.Look very carefully in the location where the
skeleton key was location, something that looks not frobable, is (I couldn't figure out how to make the damn thing to frob-highlight) and there is something behind that.
Marbrien on 13/7/2014 at 14:51
Thanks.
Well from the crypt I opened two grates into a room with three generators, but I'm now stuck. Is there a way out of that room?
nbohr1more on 13/7/2014 at 16:34
Quote Posted by Draigcoch
Upgraded DM to 2.02 - used in game fm loader. Game loads intro screens and game load screen but fails there with error message:
malloc failure for 134217736
(I copied the whole error message)
Running under Windows XP on twin core AMD machine.
Any ideas what's wrong?
Yeah, it's a large map. You'll probably need to use the image_downsize cvars to lower the texture memory usage.
Make sure these are set properly:
seta image_usePrecompressedTextures "1"
seta image_useNormalCompression "2"
seta image_useAllFormats "1"
seta image_useCompression "1"
seta image_preload "1"
then try downsizing bump to 512 then to 256
(from the wiki)
Getting "Malloc Failure for #######" crash-to-desktop
Because Doom 3 is a 32-bit game, it can only utilize a certain amount of RAM. When Doom 3 needs more memory, but cannot allocate anymore, it crashes with an error saying something like
Shutdown event system
--------------------------------------
malloc failure for 3145781
If you run into malloc failures, it is suggested to try the following:
1) Edit your darkmod.cfg and use the following:
seta image_downSizeBump "1"
seta image_downSizeBumpLimit "256"
These will reduce the bumpmap size. Memory impact will be few hundred megabytes lower, at the expensee of very minor blurring of texture quality.
2) If the above does not help you it is recommended you try
seta image_downSize "1"
seta com_videoRam "512" (or however much video RAM you have).
(
http://wiki.thedarkmod.com/index.php?title=FAQ#Getting_.22Malloc_Failure_for_.23.23.23.23.23.23.23.22_crash-to-desktop)
if that fails try downsizing image to 512 then to 256:
(from the wiki)
Image downsizing
As a last resort, you may enable image downsizing: at the console, set image_downSize to 1 and then set a limit with image_downSizeLimit, e.g., "image_downSizeLimit" "256". This reduces texture memory requirements and may completely alleviate hard drive thrashing. There are similar cvars for bump and specular maps as well. Note: This may result in very blurry briefing and menu screens.
(
http://wiki.thedarkmod.com/index.php?title=Performance_Tweaks)
Empyrium on 13/7/2014 at 17:04
Quote Posted by Marbrien
Thanks.
Well from the crypt I opened
two grates into a room with three generators, but I'm now stuck. Is there a way out of that room?
there is a switch
Azaran on 13/7/2014 at 18:48
Quote Posted by bikerdude
the
skeleton key also opens this door
Where's the
skeleton key? I can't find it
bikerdude on 13/7/2014 at 23:19
Quote Posted by Azaran
Where's the
skeleton key? I can't find it
Go to the East end of town, look for a Locksmiths shop...
Azaran on 14/7/2014 at 01:05
Thanks!