john9818a on 9/12/2020 at 05:02
I saw the date in the title & thought it was August 12, but tjen I realized it is December 8.
downwinder on 9/12/2020 at 06:02
ok i completed mission,butwhen i killed wizard i noticed all the guards came running up after me,so i reloaded and once i killed wizard i saved and reloaded the guards did not come after me,meaning it was a bit harder to run
past them all with girl,so what i did was threw girl down stairs by exit got guards to noticed me and chase me upstairs then i just ran around one side to other ran back to girl grabed her then jump to the exit and just had enough time for mission to end :P
i just dont get why we start mission in the middle of level when all you have to do is go up get girl and kill wizard then exit,i feel we should have started at very bottom of level making it a bit more difficult to get to top,but it being thief gold means even with girl run jumping is a easyer way to get away from guards
loved the layout of entire map,would be a great map to remake all differnt kinds of ways with different objectives,a good challange would be use no sword and speed run level :P,but i would not compare this to a jis mission,more like that one thief gold mission where you go in that house to very top and have to get back out
over all good mission,grats on release
Galaer on 9/12/2020 at 09:58
Mission completed in 1 hour 12 min 38 seconds with 52 kills of hostile enemies and around 10 innocent kills. Overall mission is huge confusing maze with some neat ideas. Unfortunately I got lost a lot. I had a lot of problem to get to the starting point. I had hard time to find girl. Killed wizard first, then I noticed that more guards have spawned into mission and they are all very sensitive. Awesome. I had a lot of problem finding exit (because it's not starting point). But eventually I had thought "If I would be an author, where I would put an exit? Obviously at the end of tedious path that I don't want to visit". And that's where I found an exit. It's also weird that to finish all objectives you just need to go up. That means that 75% of the mission is completely pointless. No key is necessary to complete the mission. Usually where you get huge maze you must visit most of it for keys to unlock rest of areas. Not here. My favorite neat idea was burrick portal.
Few funny situations. When I freed ratmen they ignored me, but later they returned to their cells. One of them decided to killed me on his return path. What happened? I thought they are friendly? Second situation is about pair of guards in doorway. I attacked 1st guard and he decided to stop attacking and just stood in place. I kept attacking him, but 2nd guard slashed me through his companion. Because I was heavily wounded, he killed me.
Cardia on 10/12/2020 at 18:46
Mission completed in 29 minutes, very fun gameplay, loved to run through all those beautiful well worked areas and kill everyone in my way (except unarmed people), took some time to find the evil man, but the rest came easily.
Good thing there were healing fountains, otherwise the carnage would have been though for me.
Many thanks for this high quality mission :thumb:
R Soul on 11/12/2020 at 16:17
Is it meant to be missing all of the custom objects and textures?
Renault on 11/12/2020 at 16:46
There's no custom material in this mission. Thief Gold, btw.
R Soul on 11/12/2020 at 18:03
Ah, I assumed it was T2 and didn't RTFM. Thanks.
ValmontPhl on 12/12/2020 at 00:48
I'm just getting to this FM (gratz, btw)
Anyone else not see it popping up in AngelLoader 1.4.5?
klatremus on 12/12/2020 at 03:44
Is there a reason this thread's mission title is D00M and not DOOM? The download file has it spelled normally.
trioptimumscapes on 12/12/2020 at 12:54
has anybody got a different mirror ?