Code:
DML1
//TG FM: The Artefact by Mayar / Fixes: miss15.mis.dml
//goals
+ObjProp 116 "DiffTurnOn"
{
"quest var values" 0, 1, 2
}
+ObjProp 116 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 116 "TrapQVar"
{
"" =1:goal_irreversible_5
}
+ObjProp 117 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 117 "TrapQVar"
{
"" =3:goal_state_3
}
//doors
ObjProp 31 "RotDoor"
{
"Open Angle" 90
"Clockwise?" false
}
ObjProp 31 "Position"
{
"Location" 445.89, 512.25, 496
"Heading" 4000
}
-ObjProp 31 "PhysType"
+ObjProp 31 "PhysType"
{
"Type" OBB
}
ObjProp 35 "RotDoor"
{
"Open Angle" 90
"Clockwise?" false
}
ObjProp 35 "Position"
{
"Heading" c000
}
-ObjProp 35 "PhysType"
+ObjProp 35 "PhysType"
{
"Type" OBB
}
+ObjProp 151 "FrobInfo"
{
}
ObjProp 316 "RotDoor"
{
"Open Angle" 90
"Clockwise?" false
}
ObjProp 316 "Position"
{
"Heading" c000
}
-ObjProp 316 "PhysType"
+ObjProp 316 "PhysType"
{
"Type" OBB
}
ObjProp 318 "RotDoor"
{
"Open Angle" 90
"Clockwise?" false
}
ObjProp 318 "Position"
{
"Heading" 4000
}
-ObjProp 318 "PhysType"
+ObjProp 318 "PhysType"
{
"Type" OBB
}
//AIs
+ObjProp 43 "GameName"
{
"" Name_Isaak: "Isaak"
}
+ObjProp 43 "InvRendType"
{
"Type" Alternate Bitmap
"Resource" thgrswca
}
+Link 43 117 "ControlDevice"
{
}
+ObjProp 43 "Scripts"
{
"Script 0" TrigSlain
"Script 1" TrigBrainDead
}
+ObjProp 4 "AI_FleePoint"
{
"" 10
}
-ObjProp 280 "AI_FleePoint"
-ObjProp 343 "AI_AlertCap"
-ObjProp 343 "AI_FleeConds"
-ObjProp 343 "AI_Vision"
ObjProp 343 "AI_AlrtRsp"
{
"Alert level" (1) Low
" Argument 2" M-Sleeping Servant
"Response: Step 2" Nothing()
" Argument 1"[1] ""
" Argument 2"[1] ""
}
-ObjProp 346 "AI_FleeConds"
-ObjProp 346 "AI_Hearing"
-ObjProp 346 "AI_Vision"
-ObjProp 346 "AI_AlrtRsp"
+ObjProp 346 "GameName"
{
"" Name_Walram: "Lord Walram"
}
-ObjProp 421 "AI_FleeConds"
-ObjProp 421 "AI_Hearing"
-ObjProp 421 "AI_AlrtRsp"
ObjProp 422 "AI_Hearing"
{
"" Null
}
//scrolls
+ObjProp 44 "FrobInfo"
{
"World Action" Script
}
+ObjProp 44 "Scripts"
{
"Script 0" StdBook
}
+ObjProp 57 "FrobInfo"
{
"World Action" Script
}
+ObjProp 57 "Scripts"
{
"Script 0" StdBook
}
//misplaced objects
ObjProp 54 "Position"
{
"Location" 459.5, 465.35, 459.9
"Pitch" 0
}
-ObjProp 54 "PhysType"
+ObjProp 54 "PhysType"
{
"Type" OBB
}
ObjProp 274 "Position"
{
"Location" 472, 497.6, 513.2
}
-ObjProp 274 "PhysType"
+ObjProp 274 "PhysType"
{
"Type" Sphere
}
ObjProp 281 "Position"
{
"Location" 426.85, 511.3, 467.7
"Heading" c000
}
-ObjProp 281 "PhysType"
+ObjProp 281 "PhysType"
{
"Type" Sphere
}
ObjProp 456 "Position"
{
"Heading" 4000
"Pitch" 0
}
-ObjProp 456 "PhysType"
+ObjProp 456 "PhysType"
{
"Type" OBB
}
//footlockers
+ObjProp 104 "JointPos"
{
"Joint 1" 90.00
}
+ObjProp 152 "JointPos"
{
"Joint 1" 90.00
}
+ObjProp 207 "JointPos"
{
"Joint 1" 90.00
}
+ObjProp 223 "JointPos"
{
"Joint 1" 90.00
}
+ObjProp 303 "JointPos"
{
"Joint 1" 90.00
}
ObjProp 304 "PickCfg"
{
"Pins 2" 1
}
+ObjProp 383 "JointPos"
{
"Joint 1" 90.00
}
+ObjProp 384 "JointPos"
{
"Joint 1" 90.00
}
ObjProp 384 "Position"
{
"Location" 463.9, 510.2, 511
"Heading" 8000
}
-ObjProp 384 "PhysType"
+ObjProp 384 "PhysType"
{
"Type" OBB
}
//beds
ObjProp 128 "Position"
{
"Heading" 0
}
-ObjProp 128 "PhysType"
+ObjProp 128 "PhysType"
{
"Type" OBB
}
-ObjProp 147 "PhysType"
+ObjProp 147 "PhysType"
{
"Type" OBB
}
ObjProp 206 "Position"
{
"Heading" 8000
}
-ObjProp 206 "PhysType"
+ObjProp 206 "PhysType"
{
"Type" OBB
}
ObjProp 218 "Position"
{
"Heading" 8000
}
-ObjProp 218 "PhysType"
+ObjProp 218 "PhysType"
{
"Type" OBB
}
ObjProp 219 "Position"
{
"Heading" 8000
}
-ObjProp 219 "PhysType"
+ObjProp 219 "PhysType"
{
"Type" OBB
}
ObjProp 352 "Position"
{
"Heading" 4000
}
-ObjProp 352 "PhysType"
+ObjProp 352 "PhysType"
{
"Type" OBB
}
//fireplaces
ObjProp 142 "PGLaunchInfo"
{
"Min time" 1.50
"Max time" 1.50
}
ObjProp 144 "PGLaunchInfo"
{
"Min time" 1.50
"Max time" 1.50
}
ObjProp 215 "PGLaunchInfo"
{
"Min time" 1.00
"Max time" 1.00
}
ObjProp 217 "PGLaunchInfo"
{
"Min time" 1.50
"Max time" 1.50
}
//banners
+ObjProp 356 "BlockFrob"
{
"" true
}
+ObjProp 457 "SlayResult"
{
"Effect" Destroy
}
//quest item
+ObjProp 394 "StackCount"
{
}