Fish-face on 13/4/2005 at 18:48
Quote Posted by Kerrle
I had the game (with videos) running with Cedega 4.3 as well as on a patched, CVS version of Wine from WineHQ.
System Shock 2 tried to install the indeo codec and succeeded; the wiki says it should fail, but it didn't on my machine, and I got videos in Shock2 no problem. If that fails, you can manually run the indeo codec installer with wine and install them that way.
The only issue I'm still working on is that some graphics cards only provide video Acceleration in 32-bit color - which means Thief and SSock will default to software acceleration, as they run in 16-bit. I need to find, if possible, a way to force Wine to use 32-bit color for perfect compatibility across the board.
Hmm... I haven't actually tried installing the game with wine/cedega - is yours already installed, or did you install it from within linux?
Kerrle on 13/4/2005 at 19:01
Shock2 installed through Cedega. But don't re-install just to get video; run the Indeo Codec installer. It's available for download online.
Of course, that last statement would be more helpful if I could provide a link...
Fish-face on 14/4/2005 at 19:01
Hmm... Reinstalling's worked - I can run the game, but it's extraordinarly slow - I assume due to software rendering, as you said. Have you managed to enable hardware rendering at all?
BTW, the menus appear to be fine, and I can load levels, it's just that they're very very slow. Also, after a little while, it crashed once. I haven't let it run that long any other times, though. By crashed, I mean the sound looped and I couldn't get any response.
Kerrle on 14/4/2005 at 23:25
Do you have an ATI card by any chance? If so, what type?
With NVidia, you should be able to get full hardware acceleration, pretty much by default. ATI, however, doesn't yet support 16-bit color in their Linux drivers - and the dark engine only runs in 16-bit. I'm still trying to find a solution.
If you have a Radeon 9200 or lower, you can use the open source drivers, which should work. For anything higher, there is an open source driver in development, and it's good enough that it can play Quake III decently, but it's very much experimental, and you shouldn't use it unless you're a developer. For now, the only option for People with Radeon 9500's or higher is to wait for better drivers.
Of course, if you're using a different type of card, I may have a solution for you - what's your hardware?
ZylonBane on 14/4/2005 at 23:36
Quote Posted by Renzatic
Oh, and despite the fact that I haven't mentioned it before, I think the icons are excellent.
As do I.
Kerrle on 14/4/2005 at 23:49
Thanks; I do appreciate that.
I'll have some more icons this weekend; work kinda blew up in my face and I have to write a proxy server pretty much by tomorrow, so no real time right now.
Fish-face on 15/4/2005 at 07:20
Yeah, it's a Radeon 9500 PRO... well, yet another nail in its coffin. I might just pluck up the courage to go buy an nVidia... But I'm not sure. (My PSU's a bit weedy and might not cope...)
Thanks for the info, anyway.
Kerrle on 15/4/2005 at 08:02
Well, it just depends; progress on the open source R300 driver, which does support your card, is going quickly - but it may still be months before it's at a level you'd be happy with. Likewise, the official ATI driver has improved tremendously lately - but it does still fall quite behind what Nvidia offers.
The open source project is at (
http://r300.sourceforge.net/) r300.sourceforge.net/ - they have mailing lists where you can see what people have to say about it.
I've got both an NVidia Geforce 4 TI 4200 and a Radeon 9600XT at the moment, so I don't need to upgrade right now; I don't think I'll upgrade video until I move to PCI-Express, and that'll be with a new motherboard, processor, and ram, as well.
Kerrle on 15/4/2005 at 08:06
I'm not sure what you mean - do you want me to make that image into an icon or something else?
Sorry if I'm being difficult :p