cybernetic on 5/2/2001 at 12:29
Quote:
Originally posted by Wes2:
What are we going to do- not carry a heavy weapon? The game's a shooter, isn't it? I needed the GEP for big bots, which means I never got to use the flamethrower or plasma rifle. Grrrrrr...
I would say it's more RPG than shooter. sure, you can run in all guns blazing and so i did in the beginning, before i understood to use a Thief approach - striking unexpected. i carried around the flamethrower a while there, and god- was it effective! but i later focused on medium sized guns... it's about choosing again... i think it's better this way than in standard action games where you carry 10-15 weapons at the same time. it doesn't fit in a complex game like this.... an RPG...
hmm, what was the question again... oh yeah, DX2 - minigun is fun, and robocop gun is fun... there should be more of everything.. large, medium, small... more to choose from.. but not more to carry...
TheDarkThief on 5/2/2001 at 12:58
Most gaming magazines said it was an RPG.
I'd like to have an EMP gun iin DX2.
Alsoi would like the ability to block picking up certain items in bodies. like you could type in 'baton' and you wouldn't pick those up.
TheDarkThief on 5/2/2001 at 23:35
Quote:
Originally posted by HackerX:
I'd like to see RailGun in DeusEx. Or redimer. Also - invertory is really too small! How can I quickly kill guard bots without GEP? And how can I play without flamethrower? And if I take both I'll drop sniper gun, shotgun...
uh.. that is why it's an RPG!
Like JC would be able carry a GEP/Flamethrower (at the same time) in real life!
Inline Image:
http://www.ttlg.com/forums/ubb/rolleyes.gif
Agent Monkeysee on 6/2/2001 at 04:40
Oh, and I suppose J.C. had a coat of everfill then.
Inline Image:
http://www.ttlg.com/forums/ubb/rolleyes.gifThe inventory could carry a ridiculous assortment of things anyway. It was more a play-balancing issue then a real RPG construct.
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"Non serviam"Consistency is the hobgoblin of small minds-- Ralph Waldo Emerson