intruder on 16/1/2013 at 18:22
Quote Posted by voodoo47
intel.
That's odd. I configured my system to run DromEd on the dedicated video card, as I did with all the other games. And except for DromEd, it works fine.
voodoo47 on 16/1/2013 at 21:28
every system is unique, sometimes things just go wrong. optimus laptop?
Quote Posted by ticky
I've turned off d3d in cam_ext.cfg, unfortunately for Thief itself as well, but at least now it works.
disabling multisampletype should be enough. and you did not disable d3d (not possible in NewDark), you have just enabled the legacy dx6 mode (instead of the dx9 mode). using the dx6 mode will disable multisampletype automatically, that's why it works, but is not recommended unless everything else fails, as dx9 is better optimized.
anyway, a new graphics card, even a budget one, would fix this once and for all, of course.
intruder on 16/1/2013 at 21:48
Quote Posted by voodoo47
optimus laptop?
Yes. Disabling multisampling fixed the problem. Thanks! :)
R Soul on 4/2/2013 at 12:30
The new Design note property uses multiple lines rather than a single line going all the way across your screen. I just noticed you can force a line break using Ctrl M. That'll help keep things readable when you have lots of custom script parameters.
I guessed the Ctrl M function from notepad++ which uses it for the line break in the advanced find/replace tool.
Nameless Voice on 4/2/2013 at 15:20
Notepad++ also uses the far more logical shift+return to add a newline to the advanced search/replace box. I didn't even realise you could use ctrl+m. I wonder why NewDark chose that instead of shift+return?
Yandros on 4/2/2013 at 15:49
Ctrl-M is the old school ASCII code for Carriage Return. I wasn't aware of Shift+Return, but I use Ctrl+Return in Excel to force a new line within a cell, which is very useful.
EnYB0La on 1/5/2013 at 22:04
I'm looking for creating a new Thief 2 FM. So, I installed the last TafferUpdater which includes DromEd editor 1.21.
I have two questions:
1. Is it necesary to apply the DromEd Toolkit v1.0?
2. How can I activate the 3D Hardware Rendering in the 3D view like in this screenshot? Do I need to edit my DromEd.cfg?
This is what I see:
Inline Image:
http://img15.hostingpics.net/pics/374894dump003.png
R Soul on 1/5/2013 at 22:30
1. You need the .cmd files from the toolkit.
2. Yes. In Dromed.cfg remove the ; from the line ;editor_disable_gdi
The line is actually mentioned twice, but you only need to edit one of them.
EnYB0La on 1/5/2013 at 22:34
Quote Posted by R Soul
1. You need the .cmd files from the toolkit.
2. Yes. In Dromed.cfg remove the ; from the line ;editor_disable_gdi
The line is actually mentioned twice, but you only need to edit one of them.
Well I removed the ; from the line ;editor_disable_gdi and what you see in the last screenshot is the same view I have now. This tweak didn't change anything.
What's the problem?