Iceblade on 5/3/2016 at 19:55
Thanks to Al_B for adding a poll for the contest. To vote, go to this link: (
http://www.ttlg.com/polls/NewdarkNovice)
Voting is extended to March 20th, 2016. If you have already voted, your votes will be averaged into the final totals posted on March 21st.
Contests Missions:
(
http://www.southquarter.com/downloads/2016/Forgotten%20Tomb_1.0.zip) Forgotten Tomb by (
http://www.ttlg.com/forums/member.php?u=75218) Kurhhan - (
http://www.ttlg.com/forums/showthread.php?t=146324) Mission Thread
(
http://www.southquarter.com/downloads/2016/JustMyLuck_NNC.zip) Just My Luck by (
http://www.ttlg.com/forums/member.php?u=75648) Grandmauden - (
http://www.ttlg.com/forums/showthread.php?t=146325) Mission Thread
(
http://www.southquarter.com/downloads/2016/ShoesDresses.zip) Shoes & Dresses by (
http://www.ttlg.com/forums/member.php?u=66191) JarlFrank - (
http://www.ttlg.com/forums/showthread.php?t=146326) Mission Thread
Judging:
Eight criteria have been chosen for judgment. Voters should provide a 1-10 score for each criterion for each mission. Some aspects to consider for each criterion are listed below. Weights for each criterion will be applied to the average 1-10 score for each criterion for an overall mission score.
*
Overall Enjoyment/Quality (Weight: 2/10) - The focus of this criteria is overall fun factor and the general quality of the mission as a whole. Voters should grade the mission based on a first play-thru.
*
Gameplay (Weight 2/10) - This category focuses on quality of the gameplay. Is it difficult in a fun way or is it frustrating? Is the gameplay too easy or simple? Does it provide good sneaking opportunities? Is it ghostable? Does the gameplay vary by difficulty? Is it linear or does it offer plenty of freedom of movement. Would the mission still be fun on another play-thru?
*
Story (Weight 1.5/10) - Is the story interesting, well executed, emotionally evocative? Are readables amusing or interesting or deep?
*
Design (Weight 1.5/10) - Is the mission well constructed? Is sound propagation implemented correctly? Does the author use more than basic shapes and flat terrain in construction? Are rooms reasonably decorated or featureless?
*
Atmosphere (Weight 1/10) - How well is the implied atmosphere of the mission implemented?
*
Technical Effects (Weight 1/10) - This category is focused on the implementation of a variety of technical/scripting effects. Good implementation of patrols and objectives (and other basic scripting without anything more involved) should warrant a fair score. More complex features and their execution are the focus of this category and CAN include visuals effects, conversations, special usage of animations, interactions, and complex puzzles (beyond grab x and place it at y location or key hunts).
*
Use of Space (Weight 0.5/10) - How well is the limited space used. Is it not overly cramped or filled with wasted space?
*
Uniqueness (Weight 0.5/10) - Is the mission unusual, is its design or gameplay original or uncommon?
Cardia on 6/3/2016 at 20:54
Thank you for this online poll, my votes have been given :) Good luck for the 3 contest participants
Azaran on 6/3/2016 at 21:24
Voted :)
nickie on 18/3/2016 at 20:06
Thanks for the reminder!
InfinituS on 19/3/2016 at 09:34
Forgot :( Voted now :)
Athalle on 19/3/2016 at 22:19
Done !
Tannar on 19/3/2016 at 23:47
Voted!
Soldi on 20/3/2016 at 17:07
Voted!
Sagittal on 20/3/2016 at 18:16
Me too!
fortuni on 22/3/2016 at 07:43
And the results of the Novice competition are?.........:erg:
Iceblade today is the 22nd