Newdark Novice Contest - Shoes & Dresses (22 Feb, 2016 - Updated 10 Feb, 2017) - by Iceblade
JarlFrank on 23/2/2016 at 12:47
Quote Posted by downwinder
great mission,but i came up short on loot,thank you for making it
Did you play on Expert? I made the loot goal intentionally high on that difficulty, so you have to visit all the major places and find both of the hidden areas to reach it.
A few hints for loot:
- Make sure you go into both the Hammerite and the Mechanist church, there is some minor loot on the altars
- Look up at the square where your house is; there are two places you can reach with rope arrows, with some loot to get there
- Try to get into the Purple Wizard's tower. Pay a visit to the basement of the pub if you don't know how to get in there
- The biggest mass of loot is inside Lady Wenford's secret room where she keeps her collection; in Lady Brambleton's diary, there is a hint on how to open itThe loot goal should be easy to reach if you thoroughly explore all those areas. :D
Yandros on 23/2/2016 at 14:50
Quote Posted by JarlFrank
Did you play on Expert? I made the loot goal intentionally high on that difficulty, so you have to visit all the major places and
find both of the hidden areas to reach it.
Just FYI, it's considered best practice to set the loot goal even on Expert such that it can be met without finding any secrets. Not a big deal as many missions don't follow that guideline, but just so you know. I'm looking forward to playing the final version of your mission and the other two as well! I just need to find time. :erg:
JarlFrank on 23/2/2016 at 15:21
I scaled up the loot goal on Expert from what it originally was because it seemed a little too easy to reach, and as the one secret that holds the biggest pile of loot is heavily hinted at, I don't think it should be a problem. But I'll keep it in mind. :)
fortuni on 23/2/2016 at 17:58
Wow, is this contest going to be difficult to judge! This mission was tremendous, I had great fun recognising a whole range of other missions in this FM, different buildings and rooms constantly reminded me of previous missions, a homage to Thief in one superior novice mission. What a joy :D
I loved the Wizard's tower, I felt T1/TG over-whelming me with simple style and design taking me back 7/8 years. Proof that you do not need to make FM's complex and stunningly beautiful, Newdark style, to be a great Thieving experience. Measured thought, a love for Thief and classic gaming understanding is what make those of us who have been bashing our keyboards for 15 years happy.
Thank You :D
InfinituS on 24/2/2016 at 13:37
Finished :D Missed a bit of loot (15 only) but i really liked it and that puzzle was great :) Congrats JarlFrank!
Thinking Robot on 24/2/2016 at 22:26
This city mission is way bigger than it seems! I am still in loot shortage, maybe I have to do a closer look again. :p
I really, really loved the humor in this mission - and the freedom of moving around in this open area, too. There were always some opportunities to climb and multiple open routes to go.
Well done! :thumb:
Dark_Garrett on 25/2/2016 at 04:19
Finished on Expert with 16 short on loot. Fun mission, larger than I first realized. Loved the Mage's Tower. Looking forward to your next mission and G'luck in the contest :thumb:
FenPhoenix on 25/2/2016 at 08:45
[video=youtube;6y5B-B7_L4U]https://www.youtube.com/watch?v=6y5B-B7_L4U&list=PLOHOw55MgFTSz9zT_Oy_vJoWR8fCPD613&index=4[/video]
This one has a real sense of fun and whimsy right from the start, yet also has a lot of meat to it. It took me the longest out of all of them to finish! There's plenty of doors and windows to get into for a nice jaunty city thieving spree, before being capped off with a very nicely built and decorated destination. Things did get a little more serious toward the end (and sexy), but hey.
It feels like the author was rapidly improving as the mission goes on; things are a little bare in places at the start, but by the end the design has gotten fairly lavish and lovely.
JarlFrank on 25/2/2016 at 14:14
Wooo Fen played my mission *squeeeee*
Yeah, you're right that I kept improving as the mission went on, as I treated this project mostly as a "let's try out different kinds of things in Dromed" thingie. Most of my efforts and details went into the two mansions, the garden, and the weird wizard area - those were also the things I implemented last, so there's that.
The building progress of the mission went like:
build some stuff -> looks kinda blocky -> build more stuff -> learning by doing and all that -> build better stuff because now I know how to
Ravenus1 on 27/2/2016 at 22:22
I laughed a few times at this one. I only noticed the floating block, from across the central square.
I see a block in mid air. LOL! nice one. Good job