Albert on 26/9/2012 at 19:24
Quote Posted by ffox
Hopefully this patch will bring Dark Ghost Lord and other frustrated DromEders out of retirement to make more missions!
I think we can agree on this one thing fox. :thumb:
Yes...
casalor on 26/9/2012 at 19:27
Quote Posted by ffox
8 years ago Moghedian & I were testers for (
http://www.thiefmissions.com/m/TheTrickstersCastle107) The Trickster's Castle FM. It had severe framerate problems and was well-nigh unplayable on old systems so didn't do as well as it might have when released.
I distinctly remember that one and giving up on it because of the framerate outside.
LarryG on 26/9/2012 at 19:28
Quote Posted by casalor
(
http://www.iz3d.com/driver) http://www.iz3d.com/driver
All you need is a pair of analgyph glasses (red/cyan). This worked straightaway for me on T2 when I tried it just then. Don't know about T1/TG.
I'd tried it years ago but just got lots of graphics issues (blank screen or flickering) so gave up on it.
Thief in 3D??? Garr! The only supported Thief game listed on that site is T3. And it looks like the iZ3D company went out business on July 31, 2012. Do you need anything other than the drivers? Which, the "current" or the "release candidate" version? & How do you use it exactly? When I go to (
http://www.iz3d.com/select_download) it seems it requires a special monitor, or am I reading that wrong?
MoroseTroll on 26/9/2012 at 19:36
Quote Posted by voodoo47
I have tried to run on a p3 1GHz/radeon 9100 machine, and the performance was decent at lower resolutions, so I wouldn't be afraid of (newer) intel graphics too much.
I'm not afraid about the performance of Intel graphics anymore (thanks to snobel), I'm afraid of it's visual artifacts, freezes etc.
BTW, is your Pentium III + Radeon 9100 rig a peer to Thief 2? I can't believe that any PC can live that long :wot:. Just curious: what motherboard is in it: Asus, Chaintech, Gigabyte, MSI, ...?
casalor on 26/9/2012 at 19:40
Quote Posted by LarryG
Thief in 3D??? Garr! The only supported Thief game listed on that site is T3. And it looks like the iZ3D company went out business on July 31, 2012. Do you need anything other than the drivers? Which, the "current" or the "release candidate" version? & How do you use it exactly? When I go to (
http://www.iz3d.com/select_download) it seems it requires a special monitor, or am I reading that wrong?
Ha, I didn't even see the supported games list! No, no special monitor needed and all you need is the current software and a cheapo pair of anaglyph glasses.
Most of the software seems as though it will time out after a thirty day trial but the anaglyph driver will remain (or says it will). All I did was select 'Anaglyph' from the drop down box that pops up after install. It seems to be fairly easy to get running after that. I've yet to fine tune it properly so I just had it running full time (Not sure what the hot key is). When you go into T2 hit SHIFT + NUM * to activate the setup if it doesn't come up on its own.
Kerrle on 26/9/2012 at 19:47
Huh, I didn't even think of 3D. I have a 3D Vision setup, now that Thief is on D3D9 I'll have to try that this evening.
Slamelov on 26/9/2012 at 20:13
Quote Posted by ffox
@Slamelov:
I had the same trouble, then noticed that the release_notes.txt installation section (the bit marked IMPORTANT) warns you about this but doesn't quote the error message word for word. It points you to the official download site for DX9, ie:
(
http://www.microsoft.com/download/en/details.aspx?id=8109)
It works, thanks. The only problem is Open Al. I have installed Open Al Libraries, but I can't activate EAX. Anyway, the patch is amazing.
TwoToes on 26/9/2012 at 20:16
fook'n yes, openal.
thief and ss2 sound awesome through rapture3d.
TwoToes on 26/9/2012 at 20:19
Quote Posted by Slamelov
It works, thanks. The only problem is Open Al. I have installed Open Al Libraries, but I can't activate EAX. Anyway, the patch is amazing.
look through the cam_ext.cfg file - lots of config settings in there.
also, you may have more luck with (
http://kcat.strangesoft.net/openal.html) openAL Soft.
place the oal_soft.dll file in either the sysWOW64 folder for 64bit OS, or System32 for 32bit OS.
then you need to check the game log file which will detail all available openal devices, copy the full name, then specify it in the cam_ext.cfg file.
wonderfield on 26/9/2012 at 20:32
The bloom effect is quite well-implemented. I prefer the cleaner, 'accurate' bloom-less look, but the bloom certainly does look great.
After some experimentation, I'm using the following settings:
use_d3d_display
new_mantle
multisampletype 8
fog_mode_exp
use_hi_res_timer
d3d_disp_enable_hdr
d3d_disp_sw_cc (doing gamma as a post-process step is definitely the right way to go. Strongly recommended.)
lm_init_texmem 1
The use of high-precision timers does seem to have a noticeable impact on smoothness, but it looks like there are some other issues keeping the game from running like butter. I'm hope that these will be squashed with enough effort.
Frame times appear to be capped at ~11ms with vertical sync enabled (or disabled) on my 120 Hz display. Setting phys_freq to a value higher than 91 appears to have no effect. This may be broken functionality, but it may also be a current engine limitation. Has anyone had success at getting their frame rates higher than ~91?
EDIT: Nevermind. Wasn't aware there was a 100 fps cap in place as default.