Vae on 25/9/2012 at 18:24
If true, this will be like a renaissance for the THIEF community...:angel:
Playing Bafford's now...:D
MoroseTroll on 25/9/2012 at 18:36
It's working. I thought this patch was just a someone's joke, but it's REALLY working :)!
voodoo47 on 25/9/2012 at 18:36
Quote Posted by Le MAlin 76
I havre tried the patch on dromed and it's right:
We can create some ambiant light zone:
(
http://imageshack.us/a/img685/2069/dump000d.png)
In this screen the large room has a blue shadow, and the small a red shadow !
the last picture is not loading for me, and the first two look.. bugged. is this from dromed? //edit: ok, it loads now.
anyway, both demos work fine on my machine (can't believe nobody actually posted ingame screenshots yet):
(
http://imageshack.us/a/img228/9481/earthsky.jpg)
Inline Image:
http://desmond.imageshack.us/Himg228/scaled.php?server=228&filename=earthsky.jpg&res=crop(
http://imageshack.us/a/img513/4416/hybrids.jpg)
Inline Image:
http://desmond.imageshack.us/Himg513/scaled.php?server=513&filename=hybrids.jpg&res=crop(
http://imageshack.us/a/img26/3738/t1training.jpg)
Inline Image:
http://desmond.imageshack.us/Himg26/scaled.php?server=26&filename=t1training.jpg&res=crop(
http://imageshack.us/a/img818/5608/t1sky.jpg)
Inline Image:
http://desmond.imageshack.us/Himg818/scaled.php?server=818&filename=t1sky.jpg&res=cropnow let's see what I have so far: both demos apparently have dynamic skies, they look like modified T2 skies (been playing with those a lot lately). also, the engine loads pngs (mentioned in the documents, and I've checked the resources, it's true). I'm seeing a lot of familiar resources integrated in (SS2 rebirth, T2 water, EP, hires space from vurt, SHTUP). looking at the resources, there are no ddfix style overrides present, everything is apparently loaded directly. this is going to make ANY texture upgrade projects a child's play.
now, if you excuse me, I have work to do (6 pack of red bull already in the freezer).
Vae on 25/9/2012 at 18:41
...:thumb:
Quote Posted by MoroseTroll
It's working. I thought this patch was just a someone's joke, but it's REALLY working :)!
Yep...I can confirm that.
PRAISE THE BUILDER, IT'S ACTUALLY WORKING...LET THE CELEBRATION BEGIN!!!...:D:cool::D:cool::D:cool::D:cool:
FireMage on 25/9/2012 at 18:41
So, as I'm used to. I'll try to blow up the software's limit to test it then, see if there are no probs.
The only way which afraid me is: The mission made by the software work with the main game? It is the first thing that I want to know.
I'm curious to know who is this guy fallen from the sky! lol
Just say thanks to DrK to tell you the news. :)
Hope that our mission will be better and better. (Thief 2 will be Thief 3 soon with theses modifications mdr)
A la bonne heure! CHAMPAGNE!
MoroseTroll on 25/9/2012 at 18:43
Thanks DrK!
DrK on 25/9/2012 at 18:45
Hey no need to thank me, I'm just a messenger, I have nothing to do with this patch. I'm surprised however, that Corbeau (Crow in english) or whoever that is, only posted on the french forum, considering it might be a major patch for the games. And no news from him since then.
Quote Posted by FireMage
The only way which afraid me is: The mission made by the software work with the main game? It is the first thing that I want to know.
Redleaf reported that once a mission is converted to 1.19 with dromed, it cannot switch back to 1.18. This means you have to patch your game to 1.19 to play the mission. Or maybe it was a mistake, to be confirmed.
(
http://www.ttlg.com/forums/showthread.php?t=140086) (9th post)
Renault on 25/9/2012 at 19:03
Already thinking like a T2 V1.19 contest here... :laff:
bikerdude on 25/9/2012 at 19:04
Some of the improvements are astonishing, its going to allow much more detailed and realistic looking missions than were possible before.
One thing though, does this mean we wont need to use DDfix anymore..?
DrK on 25/9/2012 at 19:10
Quote Posted by Brethren
Already thinking like a T2 V1.19 contest here... :laff:
NEED ! :laff:
That would be pretty interesting though.