jello on 7/11/2010 at 17:32
Eidos Montreal currently invites quidam under NDA to come try on Thief 4 X360. Some prying contacted us to let us share their experiences:
Much of the game is played in third person: climbing, travel and even archery. We go to subjective when active mechanism, we read a note and especially when the user uses "discretion" we may then see his foot and kicking with batons.
The two levels that have played our informants were very linear and 90% of the increase there was for GST, but difficult to draw any conclusions after just one hour of play this would still very surprising that 90% Thief does not go into stealth mode!
Sorry for english its translation