Nightmare / CAUCHEMARS FM pack Mar. 16/04 - by flying_hope
Nightwalker on 17/4/2004 at 23:38
hermosa00 - [SPOILER] Check one of the hallways for a frobbable torch. It moves a banner and behind it, there's a bunch of crates piled in a hole. Pull out the crates, use one to stand on and climb up into the hole. You'll find some treasure and a key to one of the gates. [/SPOILER] :)
pale on 18/4/2004 at 00:31
Nightwalker and Clock
I got into courage 3 times. You just go in the door towards the scarcrow turn around go back out and re-enter. Sometimes I jumped at the scarcrow and I was again in the frozen haunt room. When you take the exit it seems like it won't work also just jump up and you will be in the zombie room.
have fun
Clock on 18/4/2004 at 00:41
Nightwalker:
[SPOILER]The button in "Courage" never triggered as a secret for me. There is a key in the puddle that elevates the coffin that gets me a scroll, and a button which triggers the exit. Is there a third button in there?[/SPOILER]
Gloria Creep on 18/4/2004 at 01:18
:eww: I started this level again, because I got confused by my own gameplaying:erm: :ebil: . I read on this forum that [SPOILER]the Dewdrop doll opens some kind of lock or statue, but everytime I try to sneak up to the guard to grab her, he spots me and she always is stuck to his body. I remember from my former play, that at one point she even disappears.[/SPOILER]
Can someone point this one out to me?
Other than that: [SPOILER]I WANT her! I always take her with me on all related mission, so : I WANT HER, I WANT HER, I NEED HER to come along with me!![/SPOILER] :(
Gloria Creep :angel:
Nightwalker: [SPOILER]The key from the pool in the courageroom, worked for me to open the walllocker up the ladder in the discretion room.[/SPOILER]
pale on 18/4/2004 at 02:12
I know you asked Nightwalker but I know the answer (OH! OH! Pick me! Pick me!)
[SPOILER]There is an other button that appears in courage later after you push the button that appears in patience after you push the button under the table in the testing room that appears after you hit the button in the alcove in discression. That is really hard to read. the order of appearance of buttons is discression, table, patience, courage, then go to skill.[/SPOILER]
Hope that helps.
Clock on 18/4/2004 at 03:31
Thanks Pale, and thanks Nightwalker. Everything now has fallen into place.
Gloria Creep: It takes time and patience, but I did manage to sneak Dewdrop from the guard(?). But you really need those moss arrows that are supplied to you just inside the door.
amelico on 18/4/2004 at 10:15
Quote:
Originally posted by karstenpontoppi To Nightwalker, taffer of taffers and anybody who can't find this key.
If you make the archer with firearrows help you destroy the zombies and the spiders, you risk that the key gets blown away too. I was very frustrated when I came back to this room and the doors where open but nothing was on the pedestal. But I found the key in one of the zombie cages. So you just have to search the room.
Good luck.
Karsten.
Hey ! That's a great news for me :wot: I did not know that before ...:joke:
Thanks to DromEd :cheeky:
****** Amelico ******
Clock on 18/4/2004 at 17:22
A Sinner's Song : Greed
The room with all the loot [SPOILER]has a hidden switch which obviously opens something, but nothing I can see or find. Is this one of those remote triggers, regardless of the loud noise it makes suggesting something very close by has opened[/SPOILER]
Also, Wrath
I can't find anything to do here, other than pick these guys off one at a time. And the archer can't be knock out.
Nightwalker on 18/4/2004 at 21:39
In Wrath [SPOILER] you don't need to bother with the AI at all. Just be quiet and don't get too close. They're too busy trying to kill each other. You need to look for manacles to frob. Once you've gotten them all (3 or 4 sets, I think), a panel on the wall on the upper platform will open. [/SPOILER]
Greed [SPOILER] You need to frob the wall painting and flip the switch behind it. [/SPOILER] I remember there was another switch there but I don't know what it did. Nothing important because I finished the mission with all the loot.
Clock on 19/4/2004 at 00:03
I realize now the loud noise I referred to opens up the entrence so I can leave. I see there hasn't been too much trouble in this level, so I'm guessing I'll be stuck pretty soon :)