EvaUnit02 on 2/11/2009 at 11:42
A 16-player cap? What is this, have we gone back in time to 1996? Fuck P2P hosting.
mothra on 2/11/2009 at 12:07
Quote Posted by Yakoob
You could kill civilians in CS since last millennium. what's the big deal?
civilians ? bring it on. take off the cuffs. AT LAST !
after the FAGS ads the devs embrace their own customer culture and run with it. I'm sure they "carefully" balanced it with scenes of waterboarding, electrocuting and torturing in guantanamo.
jokes aside, I don't mind this, I find it rather interesting how the rowdy cowboys of IW will handle this theme so call me intrigued. on the other hand, the points speaking against MW2 are piling up, the price is high and the devs cover their ears going "lalalalalalalala, we don't hear you".....
I own COD4, I payed since I played it more than 1 hour but never logged more than 1hour online. Talk of MW2 makes me wanna play COD4-MP.
Where you can see this mysterious, marvelous thing of modern programming: the server browser.
A thing so complicated, years of practise and schooling can't tell you how to use it proper. It's just too much of our underdeveloped gamer brains
EvaUnit02 on 2/11/2009 at 12:31
Apparently the game is only 5 hours long on Normal difficulty. What the fuck?
Koki on 2/11/2009 at 12:43
Isn't that standard for console shooters?
EvaUnit02 on 2/11/2009 at 12:44
Quote Posted by Koki
Isn't that standard for console shooters?
No, they're usually 8-10 hours long.
mothra on 2/11/2009 at 13:05
so where's the news ?
cod4 didn't have a long single player either. play it on veteran and see if you can even finish it.
Sulphur on 3/11/2009 at 15:21
There's a startlingly well-written article on the whole MW2 civilian-murdering debacle on (
http://games.ign.com/articles/104/1041049p1.html) IGN. I almost had to double-check to make sure I actually wasn't reading a guest article. It doesn't state anything we didn't already know, but it does come with a refreshingly different viewpoint.
Quote:
Of course, Bioshock didn't actually show you killing 8-year-old girls (that's done off-screen), but at the risk of sounding ghoulish, I rather wish they had. The impact of seeing what you'd just done - murdering an innocent, helpless child - could have served as a deeper, harsher consequence ... one thing video game killing is fairly light on is true consequence. Another is regret.
EvaUnit02 on 4/11/2009 at 06:32
It just keeps getting better, MW2 PC is confirmed to be only 9v9, there's no leaning, no console and cvars (eg adjusting FOV, turning off Perks). Also there won't be a demo of any kind.
Fuck these guys with a pole, especially Robert Bowling (from now on he'll be called "RobbyS").
(
http://jalba.se/headz/files/text/bestbuymw2log.php)
Full transcript of the chat.
Quote:
((
http://bashandslash.com/index.php?option=com_content&task=view&id=775&Itemid=111) source)
Lowlights from the BestBuy Dev chat with IW regarding MW2:
* Dedicated server questions were greeted by being escorted out of the chat.
* Max players for all versions is 9v9. Yes, I said 9v9.
* No record feature in MW2 for PC.
* No lean in the PC version (Mackey-IW: The game is not balanced for lean.)
* PC Game is not yet finished*
*
*probably alludes to the fact that there will be future patches given reports that the PC SKU has already shipped.
My fave Q&A:
Laugh
Is there a console in the PC version of the game, so we can change our field of view from the xbox's default 65 FOV to 80 also can we tweaks the weapon damage for each gun, removes perks, graphical debris, breathing sway, also thru console like we where able to before or is this all gone?
Vince-IW
We would like you to play the game the way we designed and balanced it.
Malf on 4/11/2009 at 07:02
Huh, if gaming journalists had balls, after the first person who asked about dedicated servers was escorted out, they should have ALL asked about dedicated servers.