Thirith on 3/4/2013 at 19:01
I have to say I don't feel any particular sadness at this. LucasArts, i.e. the company that released classics such as The Secret of Monkey Island, Jedi Knight, TIE Fighter, Grim Fandango, has pretty much been dead for a while. It's been many, many years since the name had any meaning.
Sulphur on 3/4/2013 at 20:35
Cross-posting because I can't write another word about it without wanting to get myself another drink:
LucasArts have been a shell of what they used to be for the last decade at least, with a few really shonky games in recent years... but god damn it, they gave us Grim Fandango, Sam and Max, Full Throttle, Monkey Island, X-Wing, TIE Fighter, the Indie Jones adventures, and the game that defined a large part of my teenage life to such an inextricably personal level that I will never be able to be objective about it - Loom.
It is a massive, massive fucking blow to the industry to have this studio closed down, even if the key talent it nurtured is now elsewhere. The legacy has been lost.
A toast to the glittering star that it was in that midnight EGA sky. LA, you will always be missed.
Slasher on 3/4/2013 at 21:14
While I think LucasArts hit their peak in the previous century, this is still a bummer. I wonder if Disney is capable of producing a Star Wars title up to the quality of TIE Fighter or Dark Forces.
Also, I hope Max shows up at Disneyland now.
demagogue on 3/4/2013 at 21:48
Reading up on this, I missed that Disney shut down Warren Spector's shop, Junction Point, back in January. They're on a roll.
Quote:
I wonder if Disney is capable of producing a Star Wars title up to the quality of TIE Fighter or Dark Forces.
I don't. Their (
http://en.wikipedia.org/wiki/List_of_Disney_Interactive_Studios_games) track record is about the most forgettable list of games you could scrounge into one list.
Al_B on 3/4/2013 at 22:24
A real shame that they've gone - but as others have said it's more for memories of what they used to be than what they have been recently. Many of the games they produced in the early to mid 90s are still enjoyable today - I still play X-Wing and Tie Fighter every so often.
Renzatic on 3/4/2013 at 22:54
Quote Posted by Sulphur
Cross-posting because I can't write another word about it without wanting to get myself another drink:
LucasArts have been a shell of what they used to be for the last decade at least, with a few really shonky games in recent years... but god damn it, they gave us Grim Fandango, Sam and Max, Full Throttle, Monkey Island, X-Wing, TIE Fighter, the Indie Jones adventures, and the game that defined a large part of my teenage life to such an inextricably personal level that I will never be able to be objective about it - Loom.
It is a massive, massive fucking blow to the industry to have this studio closed down, even if the key talent it nurtured is now elsewhere. The legacy has been lost.
A toast to the glittering star that it was in that midnight EGA sky. LA, you will always be missed.
I think you've summed up my opinion of this perfectly.
Lucasarts haven't been good for 10 years, but during their prime from the mid 80's to 1999, they were a factory of awesome, wonderful things. Even if they are a shadow of their former selves, it's sad seeing the name finally drifting off into that gentle night to meet it's soul out in the great game studio beyond.
I'm gonna head out on the internet and see if I can find a copy of EGA Monkey Island to play through. Maybe also see if I can dig up my old Loom box...wherever it is. Or hell. Play The Dig. Or fire up my old Atari 800 emulator and play through Ballblazer and Rescue on Fractalis.
Melan on 4/4/2013 at 07:20
The dead have been buried. This is not a case like LGS.