ShadowWolf421 on 15/6/2006 at 10:28
thanks NW!!! totally didn't investigate there :)
The Phantom on 29/3/2008 at 22:30
Not a spectacular mission. No variation in area's whatsoever, except for interior. I had a bit of a symetric feeling when walking around the place.
The lightning and different kind of lamps is what I liked most. Nice work.
Story is another strong point. Fun to see this mission going into law. Learned terms like Barrister, Solicitor and Litigation at school recently :).
Pity that the only challenge is finding some keys. It took me much longer (53 minutes) to complete then I liked to for such a small mission.
That lamp button is too well hidden :sweat: At least I found all loot.
What happened with the updated version (0.53)?
If it was available from The Keep, it is gone now. And the other fm archives don't have it either.
The Phantom on 7/4/2008 at 14:46
Hey, nice to see you drop by again.
Thanks for the link :thumb:. I'll give it another go.
nickie on 9/4/2008 at 20:41
And some of us are still getting very stuck. Even with clear directions. :D
Queue on 9/4/2008 at 20:46
*leaving a trail of breadcrumbs and a nice bottle*
nickie on 9/4/2008 at 20:57
Not for you, that's for sure. I wouldn't leave you a trail of breadcrumbs if my life depended on it - that botttle sounds good though. Now, stop hijacking threads. :joke:
I finished it Ok? And for a very small size, it's really quite tricky - but fun. I didn't see the various staircases until I was pointed in that direction.
fortuni on 26/5/2021 at 03:43
Courtesy Glypher, dml to fix sudden ending of this fun little contest mission. Without the dml the mission finishes the moment you have completed all of your objectives, now you have to 'Get Out' as required by the goal.
Code:
DML1
//T2 FM: No More Clients for Monty (Contest 4) by Duodecimal / Fixes: miss20.mis.dml
#script "nvscript"
//final goal
Create -2086 "GoalFix"
{
+ObjProp "DesignNote"
{
"" NVLinkBuilderLinkType="ControlDevice"; NVLinkBuilderLinkSource="[Me]"; NVLinkBuilderLinkDest=138
}
-ObjProp "PhysType"
+ObjProp "Position"
{
"Location" 91.4, 125.6, 69.6
}
+ObjProp "PhysType"
{
"Type" OBB
}
+ObjProp "Scripts"
{
"Script 0" TrigOBBPlayer
"Script 1" NVLinkBuilder
"Don't Inherit" true
}
}
+ObjProp 137 "DiffTurnOn"
{
"quest var values" 0, 1, 2
}
+ObjProp 137 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 137 "TrapQVar"
{
"" =426:goal_target_3
}
+Link 138 "GoalFix" "ControlDevice"
{
}
+ObjProp 138 "TrapFlags"
{
"" NoOff
}
+ObjProp 138 "Scripts"
{
"Script 0" TrapNonFinalComplete
"Script 1" TrapSetQVar
}
+ObjProp 138 "TrapQVar"
{
"" =1:goal_state_3
}
//doors
+Receptron 14 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
-ObjProp 82 "JointPos"
+Receptron 82 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
//paintings
+ObjProp 276 "BlockFrob"
{
"" true
}
+ObjProp 282 "BlockFrob"
{
"" true
}
//quest items
+ObjProp 343 "NoDrop"
{
"" true
}
+ObjProp 415 "NoDrop"
{
"" true
}
ticky on 13/10/2021 at 22:08
Well, I read through the thread but cannot find the diamond.. I think all else (evidence, loot) is done. Playing on expert.
note: I just love these small but very atmospheric, cleverly designed missions from the golden age of T2 fan missions.