No, not another "will there be thief4" thread, but... - by Flux
Aditya on 11/4/2008 at 05:30
Quote Posted by jtr7
I'm really enjoying a lot of these posts, people. Thank you. Even to Aditya, for unequivocally proving many of my points in my sidebar, with a perfectly-performed predictable counterpoint. You made my day.
Thank you and welcome. Now make my day by stating something discussion-worthy instead of practicing perfectly-nonperforming unintelligent play-of-words, Hopefully it will be better than "since I cant move my head in 95 degrees, and only in 90 degrees, TDS is such a immersion breaker!!!!!!!!"
RavynousHunter on 11/4/2008 at 05:57
Quote Posted by jtr7
The Mechanists introduced them little hand-held jobbies, so they are canonical. Just tweak 'em to be an Underguild-retooled replica.
Maybe a little folding job like the main Marcus Brother from
Vampire Hunter D : Bloodlust... Which reminds me, instead of using Holy Water, or as an alternative, mayhaps they could include Silver Arrows. Not as lethal as Holy Water, but more lethal than a broadhead.
Beleg Cúthalion on 11/4/2008 at 06:21
No, please no Werewolves. :weird: Since some guys have already pointed out that the typical thievy way of acting is the most important goal (i.e. hiding in the shadows, finding ways around etc.), I think they should focus more on realism...that is: climbing rope arrows slower and being terribly wet and cold and handicapped after diving through the sewers.
The sword could be – as well as the bow & quiver – part of the little shop sequence before every mission (which I liked, by the way) with every consequence for movement it might have. So the ghosters around here could simply leave it all out and gain silence and speed. Plus, they may dry faster after getting out of the sewers. That's something I'd like to see. I don't need more extraordinary enemies or magic; making what we have better would satisfy me I guess. And the gameplay should gain interest with these things, too, after all there would now be a huge difference between climbing a rope or a ladder. It would help the (or: my feeling of) immersion if I wasn't able to quickly shoot a rope arrow into the beams above me when I hear someone approaching the door.
jtr7 on 11/4/2008 at 06:22
Nice!:thumb:
RavynousHunter on 11/4/2008 at 06:46
Quote Posted by Beleg Cúthalion
No, please no Werewolves. :weird:
I didn't mean Werewolves, ho. I meant as tools against
UNDEAD... Which is why I mentioned them as an alternative to
HOLY WATER. Oy vey, watch some anime, you cultureless hobo. :cheeky:
Ok... Maybe vampires... I like the idea of raiding a vampire hideout for valuables.
jtr7 on 11/4/2008 at 07:00
Raising the stakes, RavynousHunter D?:p
Jusal on 11/4/2008 at 07:31
How cold-blooded of him! ;)
jtr7 on 11/4/2008 at 07:49
Imagine this (and :eww: ):
A modern-day vampire movie where one of the vampires is a theatre actor. He can shape-shift, and becoming a creeping fog is one of the forms he takes, because it's theatrical. The theatre he performs at has a dry-ice fog machine, the fog of which he uses as camoflauge. Well, the protagonist pours holy water into the machine on the night of the climactic performance, before the vampire uses his favorite trick to abduct the diva of his fancy.
The fourth Thief could have an improved version of the Opera House, invaded by undead, and if the player can round enough of them up into the auditorium, lock all the doors, drop holy water vials into the fog machine along with a block of dry-ice, turn it's fan on, and go up on the backstage catwalks, he/she can witness the black-blooded pyrotechnics as the fog spreads out like burrick burps across the room.:joke:
Okay, that's quite enough of that....:tsktsk: So sorry.
Say! For those who have their posts per page set at the default, this is page 13! ZOMG!
RavynousHunter on 11/4/2008 at 07:55
Quote Posted by jtr7
Raising the stakes, RavynousHunter D?:p
Raisin em? Hell, I'm pullin em up outta the damn ground! Ooh-rah! \o/
jtr7 on 11/4/2008 at 07:59
Raisin' 'em over yer head to stab downward very very hard into the blood-bloated man-mosquito!
Dammit, I was supposed to be movin' on to the next Tafferlord IV concept.
Ah crap...I just saw a new thread in the Editor's Guild about inexplicable cloning of dead zombie body parts. So of course, in my daft-as-taft state of mind, I imagined an AI that has the "Hydra"--or more like the Hellboy movie's "Sammael"--characteristic, whereby if it is struck down, two more of itself immediately replace the one. For every one that is killed, two more will replace it, until a specific number has been reached. All those AI standing around in the blue room.