ercles on 14/12/2008 at 09:04
Does anyone else not see a correlation between the music and games industries at this point. In both cases the industries are spending a lot of energy trying to express how angry they are and the games industry is largely inconvenincing those who are trying to do the right thing. Surely their efforts could be better spent looking at how they deliver their product and how they could actually value add retail products to provide an incentive (in the case of music look at Radiohead and NIN using online), I guess it seems that Epic is doing this already. It seems to me that this is a more constructive effort in that I see game piracy as a very difficult problem to tackle the way they are going about it now
nicked on 14/12/2008 at 09:10
The only problem with limiting used game sales is that you are severely limiting the life of the game. Imagine if one couldn't install or play a used copy of Thief. It's 10 years old and made by a defunct company. How many unopened, brand new copies do you think are really still out there?
I totally agree that it's mega shit to see "Trade in the game you bought last week and get this week's new release half price!" but limiting the functionality of second-hand games will result in those games being totally dead within 3-4 years when retail copies are all gone.
Aja on 14/12/2008 at 09:15
I can't understand why people want to sell their games anyway. I don't sell books once I've read them, or movies once I've watched them. It usually takes a few reads/views/plays to really get to know something anyway, and I like then revisit it years later for nostalgia. The only games I've ever sold were ones I didn't intend to play. Otherwise I still have every game I've ever owned (starting with NES).
ercles on 14/12/2008 at 09:42
Quote Posted by Aja
I can't understand why people want to sell their games anyway.
Madden
denisv on 14/12/2008 at 10:14
Quote Posted by nicked
but limiting the functionality of second-hand games will result in those games being totally dead within 3-4 years when retail copies are all gone.
Which is great for publishers.
Aja on 14/12/2008 at 10:21
Quote Posted by ercles
Madden
conversely, some games I can't understand why people
buy ;)
RavynousHunter on 14/12/2008 at 12:08
However, limiting the sale and playability of used games does harm at least some people, those gamers who, by no fault of their own, are part of the lower economic echelons and therefore can't afford many brand-new games. Basically, they're punishing poor people for being poor and telling poor families with children who play games that they can go stuff themselves and can't use the used games they just bought.
WingedKagouti on 14/12/2008 at 12:12
Quote Posted by Aja
I can't understand why people want to sell their games anyway.
Negative cash flow can do it.
WingedKagouti on 14/12/2008 at 12:18
Quote Posted by RavynousHunter
However, limiting the sale and playability of used games does harm at least some people, those gamers who, by no fault of their own, are part of the lower economic echelons and therefore can't afford many brand-new games. Basically, they're punishing poor people for being poor and telling poor families with children who play games that they can go stuff themselves and can't use the used games they just bought.
Playing computer games isn't a right, it's a luxury. You have no right to be entertained unless you pay for it. Lacking money is not a legitimate excuse for piracy of games, movies or music.
However, publishers complaining about second hand sales are just whiny bitches.
RavynousHunter on 14/12/2008 at 13:53
What the hell are you talking about? I never even mentioned piracy, I was talking about buying used games.