Thirith on 17/4/2012 at 10:10
C'mon, dethtoll, the "imperceptible", "ESPORT" and "BAD" should've given it away. By all means, be snarky at Koki, but if you do it when he's making fun of himself too, it's a bit pointless.
P.S.: I obviously need a coffee, because I first thought Koki had referred to himself as an "ESCORT". Now there's a frightening thought...
Gryzemuis on 17/4/2012 at 13:43
USB devices are fine.
That article only talks about keyboards. Not mice. And it seems to mention only 2 potential problems.
1) Is when you don't have enough bandwidth available on the USB bus, because you have printers and harddisks and whatnot devices attached. I only have 1 mice and 1 joystick connected. So I will not have USB bandwidth problems.
2) USB keyboards can do only 3 or 6 simultaneous keypresses. My joystick can simulate 6 keys being pressed at the same time. That's enough for me. 2 Keys for movement (wasd), maybe 1 key for movement alteration (e.g. shift for walk/run, but I never use those), and then I can use 3 abilities at the same time (which I never do). No problem at all.
I remember many years ago the discussion about what is better. PS/2 mouse or USB mouse. USB mice have a higher default sample rate (125Hz for USB versus 80Hz for PS/2). PS/2 can be configured to do up to 200 samples/sec (200Hz). If you configure that, your PS/2 mouse will be smoother than any USB mouse. But if you don't configure it explicitly, a USB mouse is better.
Also, most newer motherboards (edit: not keyboards) seem to have at most 1 PS/2 connector these days. So you have to chose. Mouse or keyboard with PS/2. The other one will have to use USB. I have an old PS/2 keyboard that I love (I have 2 spare ones for when this one breaks). So my mouse (and joystick) will have no other option than USB.
Al_B on 17/4/2012 at 14:32
Quote Posted by LittleFlower
I only have 1 mice and 1 joystick connected. So I will not have USB bandwidth problems.
You probably won't have an issue anyway due to multiple USB hosts in your PC.
Quote Posted by LittleFlower
USB keyboards can do only 3 or 6 simultaneous keypresses.
That's a bit of a mistake by Windows from what I understand. Actually, if you include modifier keys (e.g. ctrl and shift) more keys can be detected. My USB keyboard can detect at least 9 keys simultaneously pressed - but there are ghosting problems due to hardware limitations.
Quote Posted by LittleFlower
Also, most newer keyboards seem to have at most 1 PS/2 connector these days. So you have to chose.
Do you mean computer? (I think every keyboard I've ever owned has only had one PS/2 connector). You can get PS/2 splitters to allow both mouse and keyboard to be used for most computers that I've encountered with only one PS/2 port.
Koki on 17/4/2012 at 14:48
Quote Posted by LittleFlower
Also, most newer keyboards seem to have at most 1 PS/2 connector these days.
I take it you mean motherboards? Only microATX skips on PS/2, and that's why you don't use microATX.
Even though it's awesome otherwise.
Gryzemuis on 17/4/2012 at 16:10
Quote Posted by Al_B
Do you mean computer? (I think every keyboard I've ever owned has only had one PS/2 connector). You can get PS/2 splitters to allow both mouse and keyboard to be used for most computers that I've encountered with only one PS/2 port.
I meant motherboard. Most motherboards seem to have a single PS/2 connector.
Good to know there are splitters. Although I think I'll keep using my MarbleMouse in USB mode.
I fear the day motherboards won't have PS/2 anymore, and I'll have to stop using my favorite keyboard(s). I bought a cheap natural PS/2 keyboard 13 years ago. I loved it so much, I bought 2 more of the same ! I switched to keyboard nr2 once, but the first one is still working. And after a good cleaning, I think it is just as good as it was 13 years ago. So these 3 keyboards might last me decades ! I think PS/2 will be unsupported before all 3 break down.
ZylonBane on 17/4/2012 at 21:30
Quote Posted by Ahris
Index finger on X, C (Strafing) or S, D (Jump, Crouch) or W, E (to lean or other special commands)
So you have one finger dedicated to SIX potential functions. That's idiotic. What if you want to jump sideways? How do you do that?
Shug on 17/4/2012 at 23:39
The AZXC setup isn't that weird as long as you're keeping your index and middle permanently on C and X, respectively. Moving ring from A to Z won't be a problem. The way you're using it just won't cut it in multiplayer shooters, that's for sure
Koki on 18/4/2012 at 06:00
I'm still waiting for the post of that one guy who rotated the keyboard 90 degrees clockwise and used the 5639 numbad keys
Ahris on 18/4/2012 at 13:31
Quote Posted by ZylonBane
So you have one finger dedicated to SIX potential functions. That's idiotic. What if you want to jump sideways? How do you do that?
Index finger to strafe, middle finger to jump. If i want to run sideways and jump, the ring finger naturally rests on A (forwards) when the middle finger is on S (jump).
Quote Posted by Shug
The AZXC setup isn't that weird as long as you're keeping your index and middle permanently on C and X, respectively. Moving ring from A to Z won't be a problem. The way you're using it just won't cut it in multiplayer shooters, that's for sure
I came up with the config to be a better Quake player in the 90's and tailored it to fit
my hand, so it's made for multiplayer FPS gaming and works great for exactly that. It doesn't work as well for adventure-like games with a more complex action set though.
But this is what works for me personally, i have big hands and i'm a (musical) keyboard player, my fingers slide between keys rather than pushing them and i place my fingers intuitively so the setup might not work for anyone but me. :)
EvaUnit02 on 18/4/2012 at 20:35
1) Overclock your USB polling rates to 1000Hz.
2) ???
3) Profit.
Also a good number of modern USB gaming keyboards employ anti-ghosting technology.