the_grip on 13/6/2019 at 22:13
Field of Glory 2 in between long stints of Mordhau. Charrrrrge!!
Thirith on 14/6/2019 at 14:43
I just finished "A Criminal Past", one of the Mankind Divided DLCs and IMO clearly the most interesting one. The two main things it does right IMO are: 1) the environment feels distinctly different from the pretty samey other DLCs. It has its own look and feel, and it is both coherent as a location and varied; 2) in regular Deus Ex I usually end up having the skills I want and need from 1/3 into the plot, but here you're kept from using your augs at the beginning and you don't have enough Praxis points later, so you really have to make a choice, which keeps the game challenging. "A Criminal Past" pushed me to be smart and not sloppy way more than the main game did.
The DLC could've been better written, certainly, but in terms of level design and challenge it may just be my favourite bit of Square Enix Deus Ex.
Nonetheless, I think I need something very different now, so I've just installed Undertale and plan to play that one. And I should return to Outer Wilds.
froghawk on 15/6/2019 at 18:44
Yeah, to put it another way - the other 2 Jensen Stories were pretty clearly chopped out of the main game to be used as DLC (and I'm a bit miffed we'll never get a director's cut with them properly re-integrated), whereas A Criminal Past was created as its own independent experience and thus is the only one that really works that way.
EvaUnit02 on 18/6/2019 at 13:26
RE: Quake 2 RTX HD Remaster mod by Nvidia.
Finished a playthrough of the game using the remastered mod pack. Very nice overall, but not perfect.
Because the new lighting system uses real lighting sources AFAIK, you get the occasional pitch-black hallway. I got flashbacks to the vanilla version of Doom 3, i.e. having to use the starting pea shooter to light the way and switching to a proper gun for fighting. You can change the Time of Day in an options menu (I use Noon); it's set to system clock settings by default so it makes playing at night not optimal (with those settings). Changing ToD usually only really helps when you're outdoors.
The mod is missing the FMV cutscenes and CD audio soundtrack. They need to patch those in.
[video=youtube;LJRlXxrmvBU]https://www.youtube.com/watch?v=LJRlXxrmvBU[/video]
[video=youtube;nkccdXIKlQ8]https://www.youtube.com/watch?v=nkccdXIKlQ8&feature=youtu.be[/video]
Since I was on a Q2 kick I started up an expansion pack run straight after. The RTX mod doesn't support it so I'm using the Yamagi source port + HD asset mods. Currently on XP1: The Reckoning. The added weapons, like a "rocket shotgun" and ricocheting laser shooter (akin to the Razorjack/Ripper from Unreal/UT), are fun and deadly to use. The levels are not too mazey and better laid out than the vanilla game, I found myself getting lost a lot less than in the vanilla campaign. The developer Xatrix/Grey Matter Interactive later made Kingpin: Life of Crime, Return to Castle Wolfenstein and CoD 1 expansion United Offensive so the pedigree is there.
[video=youtube;gK-hKLcp0ys]https://www.youtube.com/watch?v=gK-hKLcp0ys&feature=youtu.be[/video]
Nameless Voice on 18/6/2019 at 16:19
It's been something like 20 years, so my memory is surely not trustworthy, but I seem to recall needing to shoot to illuminate dark areas in the original game too?
WingedKagouti on 18/6/2019 at 17:19
Quote Posted by Nameless Voice
It's been something like 20 years, so my memory is surely not trustworthy, but I seem to recall needing to shoot to illuminate dark areas in the original game too?
The dynamic lighting of Quake 2 (including using the starter pistol to light up areas) was one of the major features used to hype it.
demagogue on 19/6/2019 at 09:38
I should have posted about the new Steam version of
SpaceEngine here rather than in the hype thread, as it's playable now, or I should say "playable",* but anyway I've "played" it now.
(*It's a planetarium sim, so one doesn't really "play" it. One just gets in and flies around and takes pretty screenshots in it.)
The two biggest obvious differences form the free version are (1) the planets are much nicer and realistic at the ground level, better texturing and whatever geometry algorithm they're using is more realistic and less artifacted, so better for "walking around" on. It still takes about 3 seconds for everything to pop in, but once it does, it looks nice. There's still some repetition artifacts and texture transitions. But on the whole it's a big improvement. And (2) the other big improvement is the volumetric nebula, like you're inside a colorful and HD smoke effect.
Aside from those two things, the differences from the free version are incremental, more info in the UI, and the UI is more polished.
The Steam version is also probably going to make modding much easier with the Workshop.
Anyway, if you obsessed over the free version like I did, then it's worth getting this. If you like the idea but eh on having your planets, nebula, and UI be cutting edge, you would be fine just sticking with the free version, which will apparently stay free forever.
I should say its forums are pretty good, good people I mean, and the dev himself is good with listening to the community and continuing development. It's an obvious passion project.
Inline Image:
http://i65.tinypic.com/11qgvm9.jpg
Renzatic on 20/6/2019 at 23:28
So, in a fit of OMG spending, I bought Collection of Mana, the Castlevania Collection, the Contra collection, then, after playing the demo, Hob.
...I...I couldn't help myself.
henke on 21/6/2019 at 08:33
I played 5 minutes of Metro Exodus and then a scary spider crawled across my field of view and now I'm not playing Metro Exodus any more. :|
Thirith on 22/6/2019 at 10:41
I'm currently struggling to keep playing Undertale, but I'm still curious to finish it, based on how much it was loved. How much longer do I have to go after the Muffet fight?