nicked on 2/12/2011 at 06:55
Quote Posted by Thirith
One effect of playing
Modern Warfare 2 and listening to Kevin McKidd as "Soap" McTavish: I wish I was playing
Call of Duty: Ancient Rome, starring Lucius Vorenus and Titus Pullo. I can pretty much visualise the arena sequence already!
That reminds me of an idea I had for a game - Battlefield 800 BC. Imagine one of the Total War games, but you are playing as a single axe-wielding barbarian chief from a first person perspective.
Get some real decent crowd simulation going with accurate hit detection, maybe some simple squad command "shouts" to try and guide your troops before the days of radio comms, and ramp up the blood and severed limbs to 11, and you've got one heck of a game.
Since that game doesn't exist, I'm playing Skyrim instead! Yay! :cheeky:
Jason Moyer on 2/12/2011 at 16:33
Quote Posted by catbarf
Huh? They render almost exactly the same way when it comes to AA, the graphical difference is negligible and certainly not noticeable.
I'd say each has its advantages comparing them back-to-back. Nvidia's texture filtering is better by default, although that's easily fixable in the CCC. I'm not sure if the difference in rendering edges (whether that's due to FSAA or whatever I have no idea) would show up at high resolutions or in screenshots, but at low resolution in motion it's immediately obvious to me, and in a racing title it's almost impossible not to notice the difference since you're focusing intently on lines that are rendered far into the distance.
june gloom on 2/12/2011 at 19:05
Mirror's Edge.
Very pretty.
I suck at this.
Digital Nightfall on 3/12/2011 at 14:49
Seen Legend of Grimrock lately, icemann?
Neb on 3/12/2011 at 15:11
Playing Boiling Point for the first time. Not my thing, but I appreciate the drunk driving mechanics.
Kroakie on 3/12/2011 at 15:18
Currently obsessed with Orcs Must Die. Killing orcs have never been so fun.
Sulphur on 3/12/2011 at 17:42
Yup, Orcs Must Die is more than it seemed at first glance. It seemed like a bland, mediæval-skinned retread of older, better tower-defense titles. I wouldn't have bought if it weren't on sale at the time, but I can see now it's worth the full price. It's a refreshing take on the whole tower defense angle and not because you are literally defending a tower here. The tricks and traps and canny use of three-dimensional space gives it a sort of tactical longevity I haven't felt in any other tower defense-'em-up.
Meanwhile, I also bought Dark Void on that GamersGate sale for $5. I kept reading all these reviews that bashed it senseless for being poorly made and glitchy and just not good... and I don't get it. I've had maybe one glitch so far, and I can see it's repetitive, but the central mechanic is what it's all about: the jetpack.
It's a thrill to use. A double tap of a button sends you rocketing forward and you're zipping and swooping and doing all sorts of physically impossibly gymnastics in the air, and the game's execution of it captures that feeling of uninhibited flight just so. So it is a shame that the environments are walled off by invisible barriers, and they're not as big as something as joyful as a jetpack demands, but still... it's a joy to just fly around.
So far I think I'm only about halfway through, so my final impression's a ways away, but it's been pretty fun so far, and not at all as mediocre as the picture the gaming media painted. It's certainly not GotY material, but so far, it's been quite fun.
Renzatic on 3/12/2011 at 17:45
Quote Posted by icemann
Playing Eye of The Beholder 1. After playing Baldurs Gate 1 & 2 I now properly understand the fine art of rerolling character stats till their somewhat decent and of the stats overall importance to things. Not having any in-game map and trying to memorize humungous level layouts got annoying fast. I love my retro gaming but this one might be too much of a leap backward for me. Time will tell. Shame the music from the Sega Mega CD port isn't in the PC one. Good music.
If you're up for a bit of searching, some guy somewhere made a mod of the Amiga version with 256 color graphics and an ingame automap. You might want to consider looking for that one if you don't feel like breaking out the pencils and graph paper.
Edit: (
http://eob.wikispaces.com/EOB1+AGA+GAME) Here you go. Since I've never played with any Amiga stuff, I'm not sure if this is the disk image or what. But you know it exists, and this is as good a launching point as any.
Nameless Voice on 4/12/2011 at 02:41
Eye of the Beholder, eh? I remember playing all of those, long after they were "old", but still long enough ago that I can't really remember them that well. Random recollection is of finding a corpse, getting my cleric to raise dead, and having a new person to recruit.
I also remember Menzoberranzan, which was much fancier, had this whole "free 3D movement" thing going on (with an option to toggle back to step-based movement!), and a cool (and now very dated-looking) character generation sequence.
"Make known the name of the second character!"