NTEX high-res texture pack version 1.3 for Thief 2 (and normal texture version 1.12) - by thief_gotcha
Undead Gamer on 28/1/2008 at 06:39
Great news guy's I ended up opening the EP.crf file with 7 zip and just added the new textures to it and now finally works:cool:
thief_gotcha on 28/1/2008 at 12:12
can you post your darkinst.cfg? that would help solving this maybe.
thief_gotcha on 28/1/2008 at 12:16
Quote Posted by Digital Nightfall
Nice work, thief_gotcha.
Might I suggest an alternate use of this package? Would you rename your new textures into new families so that FM authors can use them in their missions as new textures, rather than using them to replace old ones?
A quick workaround is using a renamer and add the letter X to each name so that they become a seperate pack and keep the original name. so for instance bigbl.pcx becomes xbigbl.pcx
Undead Gamer on 28/1/2008 at 12:31
Quote Posted by thief_gotcha
can you post your darkinst.cfg? that would help solving this maybe.
cd_path D:\
install_path c:\program files\thief 2 the metal age
language english
resname_base .\EP+c:\program files\thief 2 the metal age\res+D:\thief2
load_path c:\program files\thief 2 the metal age+D:\thief2
script_module_path c:\program files\thief 2 the metal age+D:\thief2
movie_path c:\program files\thief 2 the metal age\movies+D:\thief2\movies
Here it is but I just used the Thief Enhancement Pack EP.crf file with 7 zip and added the new textures in the archive:D
Hiatus on 29/1/2008 at 00:25
@thief_gotcha:
your texture pack is *amazing* - just fired Framed and was blown away by the difference it made. PLEASE, keep up fantastic work and retexture also later missions up to Soulforge. Can't wait to reply the game with your pack applied. :)
thief_gotcha on 31/1/2008 at 19:30
thanks!
finished eavesdropping (changed afew textures), working on first city bank...
Hiatus on 31/1/2008 at 19:41
@thief_gotcha:
thanks for the update.
ps I think that with 1.03 you incidently included _ntex dir in the root of .crf (fam and obj are now in _ntex and not in archive root any more), probably preventing your pack from working out of the box.
thief_gotcha on 31/1/2008 at 21:32
thanks, fixed it
EvilElf on 5/2/2008 at 00:24
These textures look great. Thanks for your hard work.
RobinG on 16/2/2008 at 17:39
Very nice work, many thanks. :thumb: