neux on 6/4/2018 at 16:03
Hi!
To add material type to object and make it produce a sound when walked on this property is added:
Schema -> Material tags with value "Material Wood" for example.
(
http://thief.wikia.com/wiki/DromEd/Properties/Schema/Material_Tags)
EDIT: There's a better way to apply material type.
Quote Posted by Unna Oertdottir
Add-->Metaproperty-->Materials-->MatSemiSoft-->MatWood
I'm unable to find a list of material tags {"Material Wood", "Material Carpet",...}.
Thanks
Unna Oertdottir on 6/4/2018 at 16:11
Add-->Metaproperty-->Materials-->MatSemiSoft-->MatWood
nicked on 6/4/2018 at 16:35
Code:
tag Material Carpet Ceramic Earth Flesh Glass GlassBits Gravel Ice Liquid Metal MetGrate MetLadder Rope Snow Stone Tile Vegetation Wood WoodBits WoodLadder ZombiePart
From ENVSOUND.SPC
neux on 6/4/2018 at 16:41
Quote Posted by Unna Oertdottir
Add-->Metaproperty-->Materials-->MatSemiSoft-->MatWood
Whats the differance?
EDIT: Ahhh, I see. Adds multiple properties. Much better
Thanks you both!
Yandros on 7/4/2018 at 01:01
Yep the metaprops are generally better to use than just the material tags for that reason.