Daraan on 11/4/2017 at 22:09
While it's definitely better to make a good texture wouldn't this .mtl option also help?
edge_padding [<0,1>]
--------------------
Edge padding is needed on alpha textures to prevent surrounding pixels from bleeding around the edges,
often with a purple color. Automatic edge padding can be enabled as a global game option, but a material
may also explicitly request or deny padding with this parameter. When creating new art content it's
highly recommended to create the art with edge padding in it, to save unecessary run-time processing by
the game.
Not the topic here but,
I still don't get the difference between the full alpha and alpha keying options.
gamophyte on 11/4/2017 at 22:57
Quote Posted by Daraan
edge_padding [<0,1>]
OH WOW! I really need to re-read the materials doc
Thanks man!
Cardia on 12/4/2017 at 07:03
is this edge_padding set in Dromed?
gamophyte on 12/4/2017 at 07:17
Quote Posted by Cardia
is this edge_padding set in Dromed?
Mtl file
Cardia on 12/4/2017 at 10:28
Quote Posted by gamophyte
Mtl file
Ahhh ok then, thanks.