Hesche on 27/4/2006 at 10:42
I installed the 1024 version. I have a X800 pro and an AMD64 3400+ with 2GB of RAM and I didnt´notice any slowdown, although I didn´t directly compare with FRAPS. Loading times are slightly longer though.
But I noticed some flickering textures which I didn´t encounter before I installed the textures. Ground textures do look really nice but as stated in the Readme, there´s now some discrepancy between almost fotorealistic ground textures and somehow blurry wall and wood textures if you approach objects, which looks kind of weird.
But combined with future texture remakes this should give some anticipation for a replay with a better rig.
Thirith on 27/4/2006 at 15:20
Thanks. Hearing about the problems, though, I think I'll wait for the updated version.
NeoPendragon on 29/4/2006 at 19:08
Damn I was going to post about Illumination Within but Vigil beat me.
I like that book jackets one too but it seems a bit overboard, detail wise. :)
godismygoldfish on 5/5/2006 at 02:27
The turn lights off mod has dissapeared, any chance that someone who has it could repost it?
Malygris on 9/5/2006 at 01:55
Is there a mod similar to the "No Obsolete Loot and Enemies" mod, except that doesn't allow random enemies of significantly higher levels? I'd like to continue seeing enemies I've already encountered as I continue my adventures (low-level bandits, imps, dogs, that sort of thing) but I don't especially want to tangle with bad guys 30 levels higher than me.
Komag on 9/5/2006 at 06:19
That's what that mod is. It does exactly what you want