raetsel on 16/8/2002 at 03:15
wow, bukary! amazing job on a first mission!!
this was definitely one of my favourites.
it is odd how the winners end up "regular" missions like that, but i do think it has to do with them ending up applying to more categories like Sharga said.
again, great job bukary!!!
Lytha on 16/8/2002 at 07:44
Quote:
Originally posted by Haunt-of-DOOM Great mission, a little small... Hehe, this is cool. ;) You didn't realize that these missions were made for a 64x64x64 contest?
I wondered for a while if I was the only one who liked this mission most, especially since most of the enjoyability came for me during the replays, and everyone else seemed to be in love with Decep.Percep (that was my #2, too)
Again, bukary: *thumbs up!* :D
bukary on 16/8/2002 at 09:49
Quote:
Originally posted by Haunt-of-DOOM Cons-
Small, no undead to fit the whole haunted plot Thanks for finding CONS! I really need to know what I did wrong.
Well, I couldn't place "live" undeads (zombies), because the area was too small.
AIs (thieves nad zombies) would have killed eachother! :ebil: That could be funny, though... :cheeky:
Instead of zombies I created four (six) changing-shape-ghosts that appear in various places in and around the chapel. I think this was the only way to have "horror" effect here...
Of course, I should have used more creepy ambients... :erg: But I simply had no time to learn schemas then...
PLEASE, DO POST MORE CONS!
I would like to know what mistakes avoid in the future....
Yametha on 16/8/2002 at 10:48
*Yametha ponders the question*
I can think of a con! I see it quite a lot.
As you live in Poland, I'm sure you're aware of how long a soaking wet person is expected to survive in sub-zero temperatures.
I think... that's what I've heard anyway.
bukary on 16/8/2002 at 11:18
Quote:
Originally posted by Yametha As you live in Poland, I'm sure you're aware of how long a soaking wet person is expected to survive in sub-zero temperatures. Haven't you seen movies with Sylvester Stallone? :eek:
In one of them he jumped into the frozen mountain river, got badly hurt and survived! :cheeky:
Seriously, I am always amused when I hear that Poland is COLD country... :)
Well, it's as cold as - for example - Germany or Danmark. We have all seasons: spring, summer, autumn and winter.
Of course, Yametha, you have the right to say that Poland is cold country. You are from WARM, SUNNY Australia! :cool: And I envy you!
But yes: I know what you mean, because I live in Tatra mountains. :)
And you're right. This water should be COLD (like in frobber's "Hallucinations").
Thank for drawing my attention to this! :thumb:
More cons, please!
Quote:
Originally posted by Lytha You didn't realize that these missions were made for a 64x64x64 contest?WOW! If I had 64x64x64 area brush, I would have created chapel two times bigger! ;)
But Komag only gave me 40x40x40 cube... :(
Lytha on 16/8/2002 at 11:28
Quote:
Originally posted by bukary WOW! If I had 64x64x64 area brush, I would have created chapel two times bigger! ;)
But Komag only gave me 40x40x40 cube... :( Be kind, my caffeine level was below the minimum when I posted this, and then a "64x64x64" looks just like a "40x40x40"
I am still amused about this comment though that OCOD is too tiny. ;)
Sneaky1Kenobi on 16/8/2002 at 15:05
Wow! First mission for you Bukary? Gulp.....Now I know for sure that I will never publish a fan mission at all. I would be just too embarrassed by my pitiful efforts over the last 2-3 weeks of learning DromEd. I salute you! Cons? What cons? I don't see any cons! None to post from me at least! :thumb:
Komag on 16/8/2002 at 16:10
I agree that a 64cube looks similar at first glance to a 40cube, but as it turns out when you calculate the volume, the 64cube is actually FOUR TIMES AS BIG! Seriously, you can have FOUR 40cubes to equal the same amount of space, and that was actually one of the space options authors had in Contest 2. :)
Ellandria on 16/8/2002 at 16:24
Quote:
Originally posted by bukary PLEASE, DO POST MORE CONS!The only con I can think of is that I haven't had a chance to play it yet! :p
I'll give 'er a spin this weekend. :thumb:
Lobster on 17/8/2002 at 07:53
I agree with the rest of em', your mission was slamming. So small, yet it took me so long to beat. Praise is what you deserve, but if faults are what you're looking for I can give you a couple...
TOO SMALL, I know, I know, you were following the contest rules and all, but it's really the only main problem. There were a couple of places where I kept getting stuck (mainly getting into the attick). You did make the mission seem a whole hell of a lot larger then it was though, so while navigation could be tough at times, your size management was very well done.
The only other problem I had might give a little too much away, so....
[SPOILER]There was no blackjack!
I know a blackjack wasn't necessarry, but I spent soooo long trying to sneak by that guard in the attick. Tossing the shovel, then trying to sneak by the bastard's back while avoiding that friggin' glowing spider. Only to pick the chest for a lousy ring, or what ever the hell that goddamn treasure was.
I was counting on it being a blackjack so I could finally knockout those wandering pricks with there stupid shining lanterns and explore your beautiful level without the fear of being spotted and charged by a sword weilding guard, and having no way to defend myself.
P.S. I wouldn't of minded a bow with a few arrows either. I grew to really hate those spiders by the end of the mission :)[SPOILER][SPOILER][SPOILER]There was no blackjack![/SPOILER]