ZylonBane on 15/12/2018 at 22:25
Quote Posted by trefoilknot
Also, after re-reading ZBs comment, I'm legitimately concerned that he has a bedroom that he can lock people inside.
Quote Posted by ZylonBane
Any type of one-way doors in someone's bedroom would be super weird though.
It would appear that re-reading comprehension isn't your strong suit.
Nameless Voice on 16/12/2018 at 01:17
The logical way to do this would be to have a bolt on the inside of the door.
Make the door unfrobbable, make it only possible to frob the bolt from one side, and make frobbing the bolt slide it back and make the door frobbable.
Alternatively, make door model with a joined bolt on it, and have the first frob (from the inside) open the bolt, and subsequent frobs act on the door as normal.
Psych0sis on 16/12/2018 at 01:29
Quote Posted by ZylonBane
It would appear that re-reading comprehension isn't your strong suit.
I'd also argue it isn't yours as well. His original post inquired about making doors locked on only one side. At no point did he say doors using buttons/levers entirely was unrealistic, just that in a bedroom they were not. So the first bit of your message above was irrelevant to the discussion at hand.
trefoilknot on 16/12/2018 at 01:40
@NV, I think that's a great idea. This would make sense logically, and would give a clear cue to the player, and solve the problem of forcing the player to go the hard way on subsequent entries.
@ZB, how do you figure? I made a post about doors that can always be opened from one side, even when locked from the other side. From the player's perspective, a “one way door.” By way of real world examples, I offered offices and bedrooms.* You expressed clear confusion at the idea. Logically, this means that either (1) you're unfamiliar with the idea of a bedroom door being lockable; or (2) you're unfamiliar with the notion that most bedrooms can be easily exited without a key, even while locked (as required under US law). Or more likely, (3) you decided to go with a convoluted interpretation of the original post, despite any and all contextual clues. Since you do this regularly (and most un-wittily for the most part), I find it more entertaining to imagine that you're being sincere.
*In practice, very few doors require a key both ways. Basically prisons, and other high security areas. It's illegal in most situations for a door to disallow keyless exit. It's a fire hazard.
Amorphous on 16/12/2018 at 04:05
They've got really lax fire safety laws in The City. :^)
john9818a on 16/12/2018 at 06:09
I've seen some bathroom doors that can be locked on inside (small button next to door knob) but become unlocked by simply turning the door knob. Although this doesn't keep the door locked, it could prevent player frustration if the player had to reaccess the room through a window or vent repeatedly. We have one in our house, and a small flat blade is used to unlock the door from the outside in an emergency.
trefoilknot on 16/12/2018 at 16:12
Yeah, I definitely like the idea of making re-entry easy. I think NV's idea of a bolt would be a nice time-appropriate analogue of the mechanism you describe.