Yakoob on 26/3/2009 at 02:31
Well watching TV shows streaming online at HD works just fine and looks GOOD, so if they do the same for the game, we'll get the same effect.
Except that with a game you can't buffer stuff as its always live; hence my earlier point about how they're gonna do interpolation (if any).
Koki on 26/3/2009 at 05:15
Quote Posted by Fafhrd
laptops, netbooks, and the majority of LCD HDTVs
Wow, it's almost as if you were suggesting that someone gamed on these.
Ostriig: I'm pretty sure the guy said 5Gb for 720p. 1,5Gb for something like Youtube quality.
And yes the idea is interesting, in the way the idea of building particle accelerator around the equator is interesting. But it's about as feasible as when Ken Kutaragi was rambling about it several years ago.
Aja on 26/3/2009 at 05:17
What do mean "5Gb"? They said 5Mbps connection is necessary for 720p and a 1.5mbps connection for 480i, or whatever the comparable standard-definition resolution is.
Fragony on 26/3/2009 at 05:27
Quote Posted by Koki
Wow, it's almost as if you were suggesting that someone gamed on these.
Well with this they can. Work on a macbook nowadays, my favorite pc-games work great with bootcamp but it's useless when it comes to raw power. What I wonder about, what kind of central supercomputer do they have there? Must need it's own powerplant if it can process that much data. I am no techie mind you.
Koki on 26/3/2009 at 06:56
Quote Posted by Aja
What do mean "5Gb"?
What do you mean "What do mean"? It's a typo.
Ostriig on 26/3/2009 at 13:14
Quote Posted by Fragony
What I wonder about, what kind of central supercomputer do they have there? Must need it's own powerplant if it can process that much data. I am no techie mind you.
It's not a single supercomputer in the classical sense, but surely a server farm comprised of gaming-oriented units. Ideally, to fulfill their "We're running Crysis on max" promises, the unit:user ratio should be 1:1, though that strikes me as a rather heavy-duty commitment if this service actually picks up.
Gryzemuis on 26/3/2009 at 14:21
Quote Posted by Jason Moyer
Christ, just to get 30 frames per second you'd need a 33ms ping.
No, you don't.
Look at a satellite system. The RTT (round trip time) between sender -> satellite -> your tv is easily 100 ms. And yet your tv displays movies at 50 fps.
You can have hundreds of fps, where each frame could be delayed by seconds. It wouldn't matter for the fps. The problem would still be how much delay there is between "what you see" and "what the system thinks the state of the world is". But that's another problem.
Judith on 26/3/2009 at 14:27
Quote Posted by Koki
Wow, it's almost as if you were suggesting that someone gamed on these.
Yes, me :) LG 32" - working and playing on the PC and X360, and without this thingy :) And all games look awesome.
Sgt_BFG on 26/3/2009 at 14:29
If this works, I'll post a video of myself eating my hat.