kidmystik101 on 28/3/2009 at 07:56
Quote Posted by Subjective Effect
Aja - You know as well as anyone that a keyboard is a perfectly valid gaming input device, and
in many cases when coupled with a mouse is far superior to anything else.
Fixed ;)
june gloom on 28/3/2009 at 08:45
Quote Posted by Subjective Effect
And the Times didn't "print" those comments, they are comments left on the site. If people stopped stupid things being published (web or not) we wouldn't know you so well know would we.
Or the rest of TTLG, for that matter...
Gryzemuis on 28/3/2009 at 11:56
Quote Posted by Tonamel
Played a bit of Prince of Persia at their booth today. They said the data was being sent from 55 miles away, and I didn't notice any serious lag. It might work, but if they're not planning on having a bunch of data centers all over the world, then they'll probably run into issues, yeah.
Very interesting !
In what resolution did they let you play ? Full screen ? On a PC or Mac ? Or on a TV with their own device ? What input device did you use ? A joypad ? Or mouse+keyboard ?
How did the game look ? As detailed as on a PC ? Or were the textures a bit blurry ? How about anti-aliasing ?
I would expect games on OnLive to have some lag in movement and camera operation ("looking around"). But maybe if you played with a joypad that would be a bit less noticable ?
Tonamel on 29/3/2009 at 19:00
It was 720p on a TV through their miniconsole (which is roughly the size of a DVD case) using a 360 controller. I've never been much of a graphics snob, so it looked fine to me. One of the PoP devs tried it out, and she thought it looked and played great, too, so I guess I'll believe her on that one.
Lag-wise, it's hard to say. I didn't notice any, but I get the feeling I would have gotten a better sense of it if I had tried one of the stations demoing Crysis instead.
steo on 23/11/2009 at 04:23
So I'm writing a paper on this, and have learnt that in the UK, of the four main ISPs not one of them provides a service good enough to cater to the average playing habits of the majority of 11-65 year olds in the country, unless you buy the most expensive package on offer. I don't know what ISPs are like in the states, but it basically seems like if there's any kind of bandwidth limits or throttling or anything, you're fucked.
So. Any of you Yanks tried the beta yet? It's supposed to come out before the end of the year. I'm waiting for it to crash and burn.
Enchantermon on 23/11/2009 at 05:32
Cox in the US has been toying with the notion of bandwidth limits, but I think they gave up on it (haven't researched it, though)
Terabyte infrastructures are around the bend; Cisco is working on bringing out terabyte switches relatively soon, and I suspect routers are on the way as well. The only problem is that upgrading all of the equipment is a pain in the butt. But when it happens, I can see this sort of thing becoming popular, if only among a certain niche market.
That said, to hear that Prince of Persia worked on it right now...well, who knows? This might happen sooner than later, at least in some areas of the world.
Fafhrd on 23/11/2009 at 07:52
I never got my invite from when I signed up back around GDC, so unless it's gone into a somewhat more open beta looks like I'll have to wait for it to go completely live to try it.
A good thing about it that I realized recently, however, is that the publishers who signed on to it will likely be planning to put their AAA IPs on it to milk some more money out of them. And as the hardware that actually runs the games is just standard PCs (albeit really high-end), those same publishers will be likely to box up those same games and sell them at retail, too, effectively killing console exclusivity. Why bother spending the money to port it to PC hardware and then limit yourself to just one revenue stream from that expenditure.
denisv on 30/12/2009 at 17:50
This will never work. It's a scam.
june gloom on 30/12/2009 at 18:15
[citation needed]