EvaUnit02 on 6/10/2009 at 15:27
What the f*ck? Apparently the PC version is entirely P2P-based (so no dedicated servers), has no server browser and you can't join games in progress.
If you want a shooter to be noticed by the online PC community you don't port over wholesale the Xbox version's infrastructure. Matchmaking and P2P hosting are shit for competitive shooters on PC. I'll buy this when it's in the bargain bin for the Single Player campaign.
(
http://forums.steampowered.com/forums/showthread.php?t=982311) source
entertainer on 6/10/2009 at 16:17
haha console port
Malleus on 6/10/2009 at 19:07
From a Norwegian review:
(
http://www.dagbladet.no/2009/10/06/kultur/spill/playstation_3/xbox_360/pc-spill/8448900/)
"The promises of excellent graphics are quickly confirmed."
"Explosions are really impressive, especially from artillery and some huge bombs you can call in. A couple of times I was nearly hit by shrapnel from the explosions."
"Smoke from burning vehicles can be seen from several kilometers away. Makes a good impression."
"I'm lying concealed in the grass watching an enemy camp. Before I can deside what to do, some indian with the Huble-telescope as a contact lense sees me and uses one shot to teach me about the games sadistic save-system. To loose playing time is nothing but annoying, especially for people with deadlines. The ensuing assault on the camp is a hazardous throw of the dice, and with high risk of loosing most of your progress, this makes you choose the tactic that takes the less time. It actually invites you to play Rambo."
"I believe the game suffers from being available on consoles. I highly suspect them of running out of buttons and so abandoned the ability to lean. Then were in turn too lazy to bother fixing it for PC. No other reason for it."
"You do not carry much ammo. Fair enough, so you have to raid corpses to find some. Only problem is that they disappear after about 30 sec, and so I constantly found myself running after a corpse in order to "make it". Of all mini games "look for the corpse in the tall grass before it disappears into thin air" is the most dull.
"If you happen to find your way into a vehicle, one thing immediately catches your attention; the view is locked! Forget about turning your head when going backwards, or simply looking out the window. Come on, even Grand Theft Auto has this, and that's pretty much as far from realism as you can get!"
"Why did CM make this island over 220 km2, and then utilize perhaps 3x3 in a mission that takes maybe 15-30 mins? This ruins the games attempt at being a sandbox game."
"The most annoying thing about the game is that it makes you want to play a game that doesn't exist. It creates an itch that won't go away before you actually get to play a game that does what the developer promises."
"After five hours I'm taken by surprise as the credits appear and I wonder where all the cool things I was promised went. It didn't go to the multiplayer at least. With only two game modes and a 16-player max on each side I'm not really shaking in my Battlefield pants."
"And in a moment of out of place self-confidence, when you start the game you see "This product is not endorsed by the U.S. Department of Defence." As if there would be any doubt."
Aerothorn on 6/10/2009 at 19:13
Which is funny, because there is no such thing as the "U.S. Department of Defence."
Malleus on 6/10/2009 at 19:20
Quote Posted by Aerothorn
Which is funny, because there is no such thing as the "U.S. Department of Defence."
Hm? (
http://www.defense.gov/)
EDIT: Or you mean the "defenCe" part?
pdenton on 8/10/2009 at 06:53
Just picked this up today. Only two missions deep but it feels like Flashpoint, with a gigantic visual overhaul of course. If you could put up with all the bugs and quirks the first one offered, you'll absolutely love this.
LOVE calling in artillery and watching through my binoculars a convoy just get annihilated. Not a scripted sequence. I did it. So satisfying. Check it out!
Thirith on 8/10/2009 at 07:19
pdenton: Have you played Armed Assault and/or ArmA 2? If so, how does Operation Flashpoint 2 compare?
EvaUnit02 on 8/10/2009 at 08:04
Nobody was expecting a hardcore military simulator like ArmA2. What we expecting is that they at least abide by the standards of not only PC FPSes in general by offering dedicated hosting, but also the standards of a Tactical FPSes for PC by having leaning.
Eg Ghost Recon Advanced Warfighter 1 & 2 on PC are by no means soldier simulations, they're pulpy, story-driven romps with scripted events - but they're also proper PC TFPSes, with leaning, prone, a lot of hotkey'd commands with which to issue orders to your AI squadmates, etc.