Starker on 15/6/2019 at 19:05
Sometimes Yahtzee voices an issue in a way that somehow perfectly captures it. Not necessarily in the way of great insights, but more in the way of observational comedy, and you go, "Oh yeah, that is annoying," or something like that.
icemann on 16/6/2019 at 04:41
Quote Posted by henke
My top 5
Henke its easy to talk about our 5 favorite games in our Steam library, but the challenge is listing the worst ones. Give your worst 5. You have been challenged.
icemann on 16/6/2019 at 07:40
Good :)
EvaUnit02 on 16/6/2019 at 08:44
Quote Posted by Starker
So, what, a "game journalist" writing about what they think of a new game should not say what they think, then?
This supposed outrage is by large overblown and made up anyway. Just look at what happened with the Doom "controversy":
(
https://www.youtube.com/watch?v=l63nY0AYebI)
Almost every single political "controversy" on social media relating to the actual products made by entertaiment industries are a vocal minority. Maybe two or three dozen people on Twitter getting a few hundred likes. This goes for stuff on both sides of the aisle, including the trad cons/Christian JWs who got outraged at some pedo jokes that Guardians of the Galaxy director James Gunn made ~5-10 years ago. Company execs are usually older people who aren't internet savvy and usually think that said vocal minorities are the voice of the majority, so they panic and end up censoring and/or changing their products rather than waiting a few days and letting it blow over.
As for journalists, their medium is slowly dying but at the moment they still hold influence through their cronyist cliques, concern trolling of boomer executives, etc. Here's an example, Gamer Maker's Toolkit Youtuber, Mark Brown, wrote a pearl clutching outrage article for Polygon about the "gore porn" violence against female protagonist Lara Croft in the current Tomb Raider reboot trilogy. Nekminnit: the gore gets patched out of Shadow of the Tomb Raider. ONE article is all it took for censorship.
I believe that these people shouldn't be censored and de-platformed for just words, but I'm not going to lift a finger to fight for them either. SJWs are often go out to ruin people's livelihoods via their social media mobs, back room influence, doxing, etc - when their opposition uses their own weapons against them and see success I'm not going to shed any tears.
Starker on 16/6/2019 at 09:17
Oh please, as if company executives care about social issues. If it's controversy, it sells. Look at GTA, etc. They absolutely love that stuff because it gets them headlines and it gets people talking about it. Look at the edgy Dead Space 2 commercials and the many many more examples of this.
Also, anyone has a right to an opinion. The fact that you mischaracterise it as "pearl clutching" is very telling. I could make the same argument that you want to censor Mark Brown, but I won't, because frankly it's an idiotic argument. What actually happened with Mark Brown was that he wrote a reasoned article why he thinks the gory death scenes feel out of place in Tomb Rider and if the developers agreed with him, that's not censorship, that's listening to criticism.
Also also, what the social injustice warriors are doing is not "using their own weapons against them", it's inventing a strawman to perpetually fight against, because it's the only way they can "win" and the only way they can protect their livelihood. Anyone even slightly progressive or critical of social issues becomes an SJW in their mind and then they lie, exaggerate, manufacture controversies, do whatever it takes to generate outrage and blow things way out of proportion, because it draws clicks from the gullible.
And what SIWs are incorrectly calling censorship is often actually people arguing for more diversity and better, more realistic portrayal of women and minorities. When someone says they are tired of gruff white dudes, they are not saying that gruff white dudes should be banned, they are saying that they are tired of seeing the same old cliche time and time again. It's not the left that wants to ban video games, it's conservatives like Schwarzenegger. The left are actually the ones who protect video games against that. And that's the difference between the left and the right: the left criticises the overuse of violence, the right (
https://dailycaller.com/2018/03/09/conservatives-video-games/) wants to ban violent video games altogether. The left criticises the overuse of nudity, (
https://www.wired.co.uk/article/porn-block-uk-wired-explains) the right wants to ban porn because it morally corrupts the youth. The threat of actual censorship (instead of a more diverse array of content) is clearly coming from one side of the aisle. Or to bring you an example more closer to home: it's conservative people like Michael Atkinson that were the reason Australia didn't have an R18+ classification for video games: (
https://www.kotaku.com.au/2009/11/a-letter-from-michael-atkinson/)
icemann on 16/6/2019 at 12:34
Mortal Kombat milked that to huge success, as did Night Trap (to lesser, but still some) success.
Sulphur on 17/6/2019 at 05:26
Quote Posted by henke
I decided to take a look at the other end of my Steam library.
My Top 5:
100%
Rats, Bats, and Bones - Well how ya like that? Good job, smallfry, on creating THE BEST GAME ON STEAM! :thumb:
100%
The Majesty Of Colors Remastered - This is a game where you play an underwater monster who comes in contact with the surface world for the first time. It is quite something.
100%
Thy Sword - a solid retro hack n' slash platformer. Made by some local Vaasa devs!
98%
Portal 2 - Yeah this is a pretty good one. Best enjoyed in co-op, with Sulphur. :)
97%
BattleBlock Theater® - It's alright, though I couldn't be bothered sticking with it very far.
:) Portal 2 is my benchmark when it comes to co-op games. I don't see it getting dethroned in a very, very long time.
Battleblock Theater's all right, I remember doing co-op with Duckeh on their previous game, Castle Crashers. It was... also just about okay.
icemann on 17/6/2019 at 08:07
Agreed on Portal 2 co-op. Played through it with a friend when it first came out. Same damn fine puzzles.
Thirith on 17/6/2019 at 08:09
I loved the fact that Portal 2 allowed for PC/PS3 crossplay; it's how I played through it with my wife. I hope we'll get another coop game with that game's sensitivity, personality and clever design at some point.