Jason Moyer on 25/8/2012 at 17:06
Weird, Steam lists it for October.
I didn't notice The Farm 51 were making it. Maybe it won't suck, then.
Yakoob on 25/8/2012 at 18:35
Painkiller was always one of those games I'd get into and spend hours having fun and blasting shit, but get bored about 1/2 through the game and never finish. I've done it twice now, and having an urge to give another run-through. I wish I kept my saves so I could actually continue and finish the game for once :|
The HD remake looks very.... same? I guess. I don't doubt theres more huzzahs added, but honestly, there's only so much you can do with semi-grimmdark brown locales. And the original already had a great (if a little monochrome) art direction, so the little techy improvements arent as important or noticeable.
Shadow on 25/8/2012 at 21:22
Cool shit, let's hope the remake is better than the expansions after BOOH were.
EvaUnit02 on 25/8/2012 at 21:49
Quote Posted by Jason Moyer
I didn't notice The Farm 51 were making it. Maybe it won't suck, then.
OH YES, The Farm 51 did great work on the criminally underrated Necrovision. Who better to remake a game than members of the original dev team?
Quote Posted by Yakoob
The HD remake looks very.... same? I guess. I don't doubt theres more huzzahs added, but honestly, there's only so much you can do with semi-grimmdark brown locales. And the original already had a great (if a little monochrome) art direction, so the little techy improvements arent as important or noticeable.
Honestly the original PK engine was pretty terrible. Long ass load times and poor non-native widescreen support for one. UE3 would be a welcome improvement, IMO.
Of course you may get the CS1.6 -> CS:S style dilemma, where the game translated to the new engine may never feel quite right... but this will probably only affect a small handful of anal retentive, NMA-style zealot fans.
Ahris on 25/8/2012 at 22:27
This could be fun, Painkiller was a big favourite of mine back in its days and i don't think i've played anything that does what it did better to this day. :)
I think it was the cool metal tracks and the slightly psychadelic design that really did it for me hehe.
Jason Moyer on 1/11/2012 at 14:23
WTF?
[video=youtube;rUvZD6ahUYs]http://www.youtube.com/watch?v=rUvZD6ahUYs[/video]
Also, it apparently has less than half of the levels from the orginal game. Which is a bigger WTF.
ZylonBane on 1/11/2012 at 18:08
This seems entirely unnecessary. I suppose what we're going to get is, at best, the original PK with ten times as much environmental greebling. The original still looks great.
gunsmoke on 1/11/2012 at 22:32
Agreed on all points, ZB. My initial enthusiasm (from my dupe thread, sorry mods/TTLG) has almost entirely vanished. The original still does look fantastic, and the engine was sweet. It was well optimised and seriously scalable, in my experience. It actually played/looked nice on an Nvidia GeForce FX 5200, half a gig of RAM, and an old Sempron 2500+ processor (AMD's Celeron). Man, cranking it up on my ATI 9800 PRO XT, Athlon 64, and 2 gigs RAM was a treat!
Some of my excitement was from Unreal 3 being used (Unlike some, I like the damn thing for the most part even though the games tend to look samey) and also having the game and the awesome exp. pack together. Turns out, it more closely resembles the old original Xbox 1 port 'Battle Out of Hell' which was both parts smooshed together. Too bad it omitted several of my personal favorite levels like that fucking kick ASS amusement park. Jesus that roller coaster!
Meh. It's only $20. Cheaper than I assumed, and it will go on sale. I'd pay $5-7 @ the Holiday sale this year. Mostly just for the novelty of the thing.
Xenith on 2/11/2012 at 14:18
I'm disappointed and I regret buy this more than any other purchase I have made in my life so far (not because of the price, but because by giving them money I support this crap). There's 2 reasons to play this game: a new gun and shinier graphics. However, the graphics don't make it look that good compared to the original and the new weapon you can do without, especially considering they cut out levels and the ones that remain have slightly different enemy placement and some new enemies that don't really do much for the "game". I'm using quotes because this feels more like a mod for UT3 by some guys that liked Painkiller, lacked imagination to make their own maps and didn't know how to code AI (example, the mini boss in the Cathedral doesn't even do his shake-the-building move, he just follows you around, getting stuck in the columns, while trying to melee you).
The whole 20 dollar price doesn't even hold it up if you think that Serious Sam HD was sold for the same amount AND it had the whole game AND it had nice little touches done to it AND re-coded AI.
This is garbage. A big smelly pile of garbage. I'm expecting DLCs that can be bought for "only" 10 bucks that add one or two levels of the original. How fucking stupid do they think people are?
There is no, zero, fucking reason to play this. Doom 3 BFG edition has more value than this turd and that was more than anything just a compilation of games and one that switched engine but kept the same quality to it. At least that one had some bonus levels stuck in.
I'll say the same thing that I said on another forum. Painkiller had enough nails in its coffin. There was no need to try and stick another in there.
Fucking garbage.
EDIT: Here's a levels list for anyone who can't find one. (
http://pkrus.ru/_ph/31/126351262.png) Click