Dml to fix a lot of issues, including objective to enter AngelWatch not working, scrunched up AI's, misplaced objects and an archer behaving weirdly
Code:
DML1//Partytime Rework//Fixes//miss11.mis.dml
-ObjProp 186 "PhysType"
+ObjProp 186 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 186 "Position"
+ObjProp 186 "Position"
{
"Location" 126.18,188.9,20.39
"Heading" 0
"Pitch" 0
"Bank" 0
}
-ObjProp 806 "PhysType"
+ObjProp 806 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 806 "Position"
+ObjProp 806 "Position"
{
"Location" 126.28,187.6,20.24
"Heading" 0
"Pitch" 0
"Bank" 0
}
-ObjProp 812 "PhysType"
+ObjProp 812 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 812 "Position"
+ObjProp 812 "Position"
{
"Location" 127.25,188.2,20.24
"Heading" 0
"Pitch" 0
"Bank" 0
}
-ObjProp 571 "PhysType"
+ObjProp 571 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 2423 "Position"
+ObjProp 2423 "Position"
{
"Location" 16.25,-34.7,13.35
"Heading" 0
"Pitch" 0
"Bank" 0
}
-ObjProp 665 "ModelName"
+ObjProp 665 "ModelName"
{
"" womsev02
}
+Link 1424 1749 "Contains"
{
}
+ObjProp 943 "BlockFrob"
{
"" true
}
+ObjProp 1212 "Scripts"
{
"Script 0" TrapSetQVar
}
-ObjProp 100 "ModelName"
+ObjProp 100 "ModelName"
{
"" malsev01
}
+ObjProp 2513 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 2513 "TrapQVar"
{
"" =1:goal_state_1
}
+Link 929 1585 "ControlDevice"
{
}
+Link 1585 2513 "ControlDevice"
{
}
+ObjProp 107 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 107 "TrapQVar"
{
"" =1:goal_irreversible_1
}
+ObjProp 534 "Scripts"
{
"Script 0" TrigContained
}
+Link 534 107 "ControlDevice"
{
}
+ObjProp 1585 "Scripts"
{
"Script 0" Traprelay
}
+ObjProp 1585 "TrapFlags"
{
"" Once,NoOff
}