Rogue Keeper on 27/2/2008 at 16:50
You're all bunch of whiners anyway. :angel:
Koki on 27/2/2008 at 18:02
Quote Posted by dethtoll
No, I wouldn't want to do that again
:rolleyes:
Quote:
but it wasn't a BAD game by any means.
Quote Posted by Koki
above average game
:rolleyes:
The_Raven on 28/2/2008 at 00:43
I just came across this quote from Chris Taylor at shacknews:
Quote:
"PC gaming isn't dead. PC gaming—the old model— probably is," Taylor told GamesIndustry at GDC. "Secure PC gaming is the future—it's going to thrive and we've all got to get on that,"
Taylor suggested that server-based and online-authenticated gaming proves to be the most successful business model in an industry fraught with piracy. The developer envisioned an industry in which data would be accessed from a central server rather than directly from the user's PC.
"It's all got to be secure, we can't afford to make this stuff and give it away for free," Taylor said. "It inconveniences a little but now they know why. And then we can get the economics back in line and maybe we can actually start offering it up at a lower price point in the future. So it will come around full circle."
Seriously, people in the industry scare me. I don't care was kind of bandwidth you have, internet access is slower than hard drive access. Streaming huge applications, like games, off of a server is just a terrible idea. Especially now that telecom companies are looking to get away from net neutrality.
Plus, does anyone actually believe the lower price point line. Valve said the same thing when they launched STEAM, and it wasn't a big surprised that they didn't end up doing anything like that. Game prices really haven't changed over the years, and I don't think they're going to.
I'm honestly expecting the same kind of thinking from this "alliance."
Aja on 28/2/2008 at 02:26
Quote Posted by BR796164
Marketing hype makes such impression. 50 percent of them will be forgotten or surpassed rather soon. How long are you gaming anyway?
Long enough to know the difference between a good game and a good commercial.
Jason Moyer on 28/2/2008 at 02:48
Quote Posted by The_Raven
Game prices really haven't changed over the years, and I don't think they're going to.
If you consider inflation, PC games are, for the most part, significantly cheaper than they were even 10 years ago.
flexbuster on 28/2/2008 at 03:16
Quote:
"It's all got to be secure, we can't afford to make this stuff and give it away for free," Taylor said. "It inconveniences a little but now they know why. And then we can get the economics back in line and maybe we can actually start offering it up at a lower price point in the future. So it will come around full circle."
This is the same (
www.riaa.com/) claptrap that (
http://www.mpaa.org) people have been (
http://www.archive.org/details/dontcopythatfloppy) spewing for (
http://en.wikipedia.org/wiki/Home_Taping_Is_Killing_Music) decades. Sure, people certainly have the right to prevent piracy. I won't argue that. But it isn't some new thing that's killing the (or, well, any) industry. People torrent now, were burning CDs before, and were copying floppy disks before that. I hate this typical kneejerk crap by the entertainment industry, especially when they have bullshit like the DMCA on their side.
Yakoob on 28/2/2008 at 03:46
Quote Posted by The_Raven
Seriously, people in the industry scare me. I don't care was kind of bandwidth you have, internet access is slower than hard drive access. Streaming huge applications, like games, off of a server is just a terrible idea.
Not unless you stream just the executable...
The_Raven on 28/2/2008 at 04:02
That wasn't the impression that I was given, but I suppose it is possible. The only problem with that is the fact that if you were just streaming an executable off of a server upon game launch, then it would be really easy to just search your cache files for said executable after it finished downloading. That isn't what I'd call secure.
Koki on 28/2/2008 at 07:49
Whatever they do, I believe our friends at Razor1911 can do better. :patriotism:
Rogue Keeper on 28/2/2008 at 08:34
Quote Posted by Aja
Long enough to know the difference between a good game and a good commercial.
So do I. That's why 2007 was full of generously advertised games rather than genuinely innovative ones.