schleicher on 8/10/2015 at 21:42
Hi
I have an odd problem: I cloned a pipe and moved it partially into a building. The building is made from an solid
brush, that is then carved with a fill-air brush: Thus the normal procedure to make a building.
But the pipe dissapear outside of the building. But the pipe is visible IN the building.
I have to move the pipe without to extend into this building to have it fully inworld.
First I thought, the problem occured, because in the building was no light at that time. So I tested it by placing a lamp
into it. But the pipe is still not there. Not just invisible, but physically as well.
PinkDot on 8/10/2015 at 22:04
Check if the center of the object's bounding box is in the air - not in solid. That's Dark Engine's requirement.
Yandros on 9/10/2015 at 00:49
The pipe will only be visible from the side of the wall where its center is located. And if the center is in solid, as PinkDot said, the pipe will disappear altogether. A trick you can use to make this work is to put a very small hole in the wall (smaller than the pipe) and locate the center of the pipe in that hole, and then it should be visible from both inside and outside the building.
schleicher on 9/10/2015 at 12:54
Thank you. This solved the problem.