Erciyaes on 23/5/2007 at 18:16
; AI visual acuity multiplier - how well AIs can see
Difficulty_AIVisual_Mult_Easy=5.0
Difficulty_AIVisual_Mult_Normal=5.0
Difficulty_AIVisual_Mult_Hard=5.0
Difficulty_AIVisual_Mult_Expert=5.0
;.
; AI auditory acuity multiplier - how well AIs can hear
Difficulty_AIAudio_Mult_Easy=15.0
Difficulty_AIAudio_Mult_Normal=15.0
Difficulty_AIAudio_Mult_Hard=15.0
Difficulty_AIAudio_Mult_Expert=15.0
;
; AI tactile acuity multiplier - how well AIs can feel
Difficulty_AITactile_Mult_Easy=10.0
Difficulty_AITactile_Mult_Normal=10.0
Difficulty_AITactile_Mult_Hard=10.0
Difficulty_AITactile_Mult_Expert=10.0
Goldmoon Dawn on 23/5/2007 at 21:13
Just seeing that makes me want to dust off Deadly after 2 years, and see what it is all about.
Judith on 23/5/2007 at 21:34
What the taff...? I didn't tweak my guards at more than 2.0 in the FM's, and it's fine.
BrokenArts on 23/5/2007 at 22:18
Wha? Are they on steroids or something?
New Horizon on 23/5/2007 at 22:39
Quote Posted by Erciyaes
; AI visual acuity multiplier - how well AIs can see
Difficulty_AIVisual_Mult_Easy=5.0
Difficulty_AIVisual_Mult_Normal=5.0
Difficulty_AIVisual_Mult_Hard=5.0
Difficulty_AIVisual_Mult_Expert=5.0
;.
; AI auditory acuity multiplier - how well AIs can hear
Difficulty_AIAudio_Mult_Easy=15.0
Difficulty_AIAudio_Mult_Normal=15.0
Difficulty_AIAudio_Mult_Hard=15.0
Difficulty_AIAudio_Mult_Expert=15.0
;
; AI tactile acuity multiplier - how well AIs can feel
Difficulty_AITactile_Mult_Easy=10.0
Difficulty_AITactile_Mult_Normal=10.0
Difficulty_AITactile_Mult_Hard=10.0
Difficulty_AITactile_Mult_Expert=10.0
Hate to break it to ya bro, but I'm pretty sure anything over 5 is ignored. Some folks worked it out, the scale is 0 to 5.
dlw6 on 24/5/2007 at 10:59
I'd heard some strange things about T3, but am I to conclude from the tactile acuity settings that the AI will feel around for Garret to find him?
"What's that? Feels like old meat. Can't be me."
Don
Yandros on 24/5/2007 at 11:38
Quote Posted by New Horizon
Hate to break it to ya bro, but I'm pretty sure anything over 5 is ignored. Some folks worked it out, the scale is 0 to 5.
But these go to 11...
New Horizon on 24/5/2007 at 11:59
Quote:
But these go to 11...
If you need that extra push over the cliff, right? ;)
:laff: Subtle.
Goldmoon Dawn on 24/5/2007 at 17:53
Quote Posted by dlw6
"What's that? Feels like old meat. Can't be me."
:cheeky:
Palantir on 27/5/2007 at 07:02
Quote Posted by dlw6
the AI will feel around for Garret to find him?
Could that be something we called "The Force"?:laff: