Stingm on 17/9/2018 at 06:14
I make the dwarf sword the big one. I have ilsid(spelling) armor that your friend gives you when escaping the castle, 100 sword skill and never go through that many health potions. Usually takes like 3 or 4 whacks of the sword and then I run away as they explode.
curseofnight on 17/9/2018 at 21:25
I did find a big mold but I only made the smaller one. I assume there is special type of ore I'm supposed to use? When I tried the smaller mold I got a saber, which was weaker than my current weapon.
Anyway, I spent a hour or two digging around online last night and decided that when I decide to pick this game up again, to start over and try a mage build. I read that they can take out Yilsides, and everything else, very quick.
Joshua020 on 18/9/2018 at 00:29
Quote Posted by curseofnight
I did find a big mold but I only made the smaller one. I assume there is special type of ore I'm supposed to use? When I tried the smaller mold I got a saber, which was weaker than my current weapon. (
http://www.osmutantes.com/) why instant knockout is good
Anyway, I spent a hour or two digging around online last night and decided that when I decide to pick this game up again, to start over and try a mage build. I read that they can take out Yilsides, and everything else, very quick.
I agree with you, it's like an instant knockout here
curseofnight on 3/10/2018 at 19:54
Well, thanks for being an agreeable sort Joshua! :)
Honestly, I should have looked that stuff up a while back but I *hate* reading up too much on games I haven't beaten cuz of spoilers and stuff.
I just got Two Worlds 2 yesterday(kool so far...) but I'm thinking about picking up a six pack tonight, loading up Arx, and beating it into the dirt. Actually looking forward to a pure mage build. It's not my perfered style, so it might be interesting. I just gotta be careful when I level up. I have a tendency to go for a 'jack of all trades who likes swords, shields, and fireballs' characters in everything I play. Need to stop that and focus.
Also, downloaded the Arx source code and I honestly can't figure out what - is - where, lol. (weird/confusing names) I'm not fishing for advice, btw, just an observation. Besides, I'm still reading 'C++ for stupid' guides. I made a 'Hello World' program a couple weeks ago. It has a few buttons now that don't anything and it crashes when you click them. :)
I have dream of one day modding Arx and adding a sprint button, additional spell precast buttons, allowing leaning with weapons out, leaning while crouched, leaning while crouched with weapons out, lowering the bow when drawn and adding a crosshair and something else that seemed really important but I can't recall it just now... maybe in a year or three....
Also, I wish I could change the name of this thread to Journeys through Arx or maybe Rambling about Arx. Definately, Rambling :P
Goethe's Ghost on 7/12/2018 at 03:41
I was so impressed with Libertatis that after properly installing and setting up the correct values, I compressed it into a single archive for later use. I would strongly recommend Libertatis as Shadowcat mentioned above, so this is another +1 for that mod.
curseofnight on 9/12/2018 at 04:50
I've tried Libertatis on 3 PCs so far; a Dell Precision 450 w/ XP and a 6200, an old Gateway I recused from the garbage dump(replaced HD, installed XP, added in a x1300 pro and later an hd 6450) and a Dell Optiplex 780 w/ win 10 64bit and hd 6450, not the same card above). On all these PCs Libertatis had different problems. The worst was using it on the 780; my character was zooming around at light speed. The GOGs version worked perfectly on these PCs though with one exception - my character would randoming move a bit faster for a split second every 2-3 mins. This wasn't a huge problem and Libertatis only made it worse on the 780 - it was like a constant effect. Also Libertatis doesn't support detail textures and some mods. Conversely, though I believe there is at least one mod on moddb where it's required.
I just installed Arx on my new PC last night, a prebuilt HP with a gt1050 and win10 64bit and so far no movement problems whatsoever. My only problem so far is that playing in widescreen resolutions above 720 the screen is sorta zoomed in and shifted to the right, however I'm fairly certain I can fix that by changing the DPI scaling option in the compatibility settings as I had that exact same problem last night after installing SWKotOR with the widescreen patch and changing the DPI options fixed it.
I expect I will install Libertatis just to see how it performs on this PC whenever I decide to play this game again in earnest.
Btw, I feel compelled to state that I'm trying to knock Libertatis or the people who have contributed to it. I'm just being honest about my experience with it versus the GOGs version. I actually hope it does perform better for me on this PC than it did on the others I've tried it on.
You mentioned setting up proper values Goethe's Ghost so, perhaps there where some settings for Libertatis I was unaware of.
Update 1: Yep, changing the DPI scaling fixed Arx in 1080. I reckon I'll go ahead and look up the last Libertatis build, now that I'm in a mood for Arx. Also, windows kindly informed me that Word will expire on December 14 unless I register it. Don't worry MS, I'll uninstall it long before then. :D
Shadowcat on 9/12/2018 at 09:23
Quote Posted by curseofnight
Btw, I feel compelled to state that I'm trying to knock Libertatis or the people who have contributed to it.
I am confident that you left out a word there :)
Also, while I couldn't tell you what the differences are from the (
http://arx-libertatis.org/news) last official release, do note that the excellent folks behind that project are (
https://github.com/arx/ArxLibertatis/commits/master) actively still working on it, so if 1.1.2 doesn't work out for you, you could chance your arm with an unstable build.
curseofnight on 9/12/2018 at 11:02
Lol, yeah definitely left out a word there! Sorry! I'll leave it be I guess.
I actually tried 1.1.2 about 20 mins after I edited that post; works great. Finally found a PC it likes I guess. Now I can try Arx Extended, Yay!
Don't you have to complie unstable builds from dev snapshots yourself? I don't think I could. I think (very)light quake/hexenII .qc/.hc coding is more my speed. Although, I did rip the the mp3 player code from Spirit of Half-Life 1.4 and port it into Spirit of Half-Life 1.2 and managed to compile it. I did it because the only compiler I have is from 98(MSDev98?) so only old code will compile on it, heh. So yeah, I couldn't compile Libertatis anyway. I'm also really drunk now, but I have more mods to download so bye bye. :)
Wow, lol.
Edit 2: I was screwing around with HxD and the Arx.exe last night and discovered that it's not a good idea(I made a back up, so all's well). What's the difference between a little eidan and a big'un? Fuck if I know. All I know is the answer isn't inside arx.exe.
Edit 3: Woohoo! Thank You for the tread name change friendly forum moderator!