Enchantermon on 22/1/2011 at 05:06
He's dedicated, I'll give him that.
EvaUnit02 on 22/1/2011 at 11:21
The Steam store (not to be confused with Steamworks, the software middleware and DRM solution) has been a boon for many developers. Talented indie developers Frictional and Tripwire likely would've gone under if not for large volume sales on the Steam store.
Koki on 22/1/2011 at 11:36
Steam is like public healthcare for indie devs
Bjossi on 23/1/2011 at 19:56
Quote Posted by gunsmoke
Honestly, Steam is the best thing to happen to PC gaming since dedicated 3D cards.
Honestly, I wouldn't mind the return of the software rendering. Growing tired of these gargantuan pieces of hardware that will soon have to ship with portable nuclear reactors and liquid nitrogen cooling (I may be exaggerating a little bit.). And I can feel the need to buy a separate case for the GPU breathing against my neck.
CPUs are probably still quite a bit far away from being able to compete with the GPUs in handling their tasks on top of everything else CPUs do already, but I like to feel they will get there eventually. Remember the times when games used wave files or even separate hardware for audio processing? Now we decode vorbis in-game in real-time with the CPU, and that codec is bloody heavy to decode.
EvaUnit02 on 23/1/2011 at 20:31
Pffft, GPGPU (whatever standard it maybe - likely OpenCL or DirectCompute, not CUDA.) is the future.
Sulphur on 23/1/2011 at 20:42
The future's here already. GPUs and CPUs on the same chip. Soon enough, we should have automatic load balancing across applications depending on the type of work involved. It'd be great to have general-purpose stuff offloaded to the GPU if it works faster there while the CPU works on other stuff.
Nameless Voice on 15/2/2011 at 10:28
I'll probably pre-order this, though buying it two months before it comes out seems a little odd, so I guess I might wait a bit.
SubJeff on 15/2/2011 at 14:01
Two pack bought and second copy gifted.
I now have 2 spare versions of Portal to gift if anyone wants one.
EvaUnit02 on 18/3/2011 at 12:03
PAX East '11: (
http://spoonyexperiment.com/2011/03/16/pax-east-2011-portal-2/) 8 minutes of the SP campaign (+ a short interview with the brains behind the game, Mr. Wolpaw).
It looks absolutely grand. Certainly seems like a high budget, full retail price worthy game; rather than a small "experimental" bundle title, which the original was.
Very sharply written humour, IMO. I loved how they lampshaded the mute protagonist trope. Stephen Merchant seems to be in top form too.