Mingan on 19/12/2007 at 04:13
I just played through Portal yesterday. There were some places where a bit confusing, especially if you set up your portals in a way that turn you 180 degrees. The highlight of the game is the song at the end. How ridiculously good is this tune? I think it's worth to play the game just for that.
june gloom on 19/12/2007 at 04:17
People who complain that Episode 2 is too short kind of fail to understand that the episodes are just part of a larger game.
And anyone who says interest in TF2 will wane is a moron. If anything, it's utterly killed my interest in all the other MP games I play.
BEAR on 19/12/2007 at 15:11
Quote Posted by steo
It seems I'm in quite the minority in thinking that portal is a sorry excuse for a game. It was good, don't get me wrong, but there really wasn't enough content to make it passable, both in the sense that it took under three hours to complete first time around and in that there wasn't very much in the way of gameplay mechanics. Even if they had made it five times as long, there's only so much you can do with portals, buttons, blocks and turrets and a number of (poor quality) textures which I could probably count on my fingers and toes. GLaDOS was great, the game would seem completely empty without her, but again she just has too few lines (even though she is speaking for most of the game).
From what I gather, HL2Ep2 also has an outlandishly short playtime of around five hours and I think interest in TF2 will be short-lived. It seems to me as though the whole Orange Box is not so much for gamers but more a tech demo to promote the source engine, so that valve can sell it to other developers.
Amusingly, the flash game is a hell of a lot longer than the actual thing.
God you are wrong on every possible level. Also, who the fuck beats it in under 3 hours? Ever stop to think maybe thats why you didnt enjoy it more? Im not sure how long I spent, but its not a fucking race. People told me that HL2 was really short but it didnt feel that way to me as I explored everything possible and tried out cool ways of doing things.
Koki on 19/12/2007 at 16:44
Quote Posted by BEAR
Also, who the fuck beats it in under 3 hours?
Grade school kids.
steo on 19/12/2007 at 18:30
Quote Posted by Mingan
The highlight of the game is the song at the end. How ridiculously good is this tune? I think it's worth to play the game just for that.
You could always watch it on youtube but then it's probably quicker to complete the game.
Quote Posted by dethtoll
People who complain that Episode 2 is too short kind of fail to understand that the episodes are just part of a larger game.
Sure, I understand that it's really just an expansion pack. My point was that bundling it with some multiplayer and an incredibly short mini-game doesn't justify what they're charging for the orange box.
In regards to my comment about TF2, I haven't played it so maybe I'm wrong, but from what I've read, the most praised aspects of it are the graphics style and the taunting and animation and sound and whatnot which is great at first, but not when you've seen it all a hundred times before. This makes me doubt it'll have the long lasting appeal of counter-strike or enemy territory.
Quote Posted by BEAR
God you are wrong on every possible level. Also, who the fuck beats it in under 3 hours? Ever stop to think maybe thats why you didnt enjoy it more? Im not sure how long I spent, but its not a fucking race. People told me that HL2 was really short but it didnt feel that way to me as I explored everything possible and tried out cool ways of doing things.
I never said I didn't enjoy the game, I thought it was a lot of fun. I didn't race through it, I'm the sort of person who tends to do a lot of exploring and tries to do all the quests and everything in most games (Oblivion being an obvious exception). The problem with portal is that there really isn't much to see or do that you don't have to. Pretty much every part of the game consists of whatever is necessary to complete the puzzle and the occasional side room with some wall scrawlings in it. Most puzzles can only be solved one way (turrets being the main exception). The second time round I did race it and (including loadings and dying and everything) completed it in under an hour.
I'm wrong on every possible level, care to elaborate on that?
The game is undeniably extremely short, there are very few textures and they are pretty basic, the levels are extremely boxy, reminiscent of SS1, which may have been great in 1994 but today is pretty subpar.
SubJeff on 19/12/2007 at 18:48
You just don't get it and no one can be arsed to explain it.
HybridVision on 19/12/2007 at 18:50
Quote Posted by steo
The game is undeniably extremely short, there are very few textures and they are pretty basic, the levels are extremely boxy, reminiscent of SS1, which may have been great in 1994 but today is pretty subpar.
What? Portal is supposed to be set in some kind of facility. Like, I don't know - a hospital. Would you complain that a game set in a hospital had "boxy" levels? Are there hospitals with round rooms, maybe a spiral staircase coming out of the floor, which takes you to a hexagonal waiting room in the sky?
steo on 19/12/2007 at 19:58
Right, and it makes for a setting which gets dull pretty fast. I think they could have easily held on to the institutional feel of the game while adding much more variation to the appearance of it.
I get the fact that portal was different and fun and refreshing and all that, and I think they had a good concept and it had the potential to be a really great game if only it had been more developed. As it stands though, it feels like the kind of demo where you only get the first little section of the game with very few of the weapons, enemies, ideas, concepts, settings etc. It doesn't feel like a full game.
catbarf on 19/12/2007 at 20:32
Quote Posted by steo
Sure, I understand that it's really just an expansion pack. My point was that bundling it with some multiplayer and an incredibly short mini-game doesn't justify what they're charging for the orange box.
An entire game, two expansion packs, a great multi-player game and a mini-game (that might as well be another expansion pack) all together aren't worth the price of Halo 3 or Bioshock or similar?
SubJeff on 19/12/2007 at 20:48
Quote Posted by steo
I get the fact that portal was different and fun and
refreshing and all that, and I think they had a good concept and it had the potential to be a really great game if only it had been more developed.
DOES NOT COMPUTE WITH
Quote:
As it stands though, it feels like the kind of demo where you only get the first little section of the game with very few of the weapons, enemies, ideas, concepts, settings etc.
Valve have annoyed the Gods of Game Design! This game does not follow the usual concept of slow-leaking weapons (they just get BIGGER y'all! woo woot!), tougher enemies (oh shi... did you see the boss at the end of level SEVEN! OMFGrd!!) and settings (did you get to the SPACE LEVEL?? SHIIINY!).
Whatever are we to do?
BRING BACK THE MOLDS GUYS ALL WE WANT IS COOKIE CUTTER GAMES ELSE I BAIN'T BE STRATIFIED
come on