Cardia on 28/8/2018 at 20:27
I can't portalize my mission i get this error:
Inline Image:
https://s22.postimg.cc/sv0zhobnl/colplanar_error.pnghow do i search the problematic brush in dromed, what's the search tool ? I´ve been 3 hours around the map trying to figure out what can cause this problem, and still nothing. Any help would be very. welcome please
skacky on 28/8/2018 at 20:45
You have all the elements you need to locate the error. This error unlike a few others gives rough coordinates, you can teleport the camera there or create an object and input the coordinates so it moves there. Look around the vicinity and delete/move brushes around until portalization is possible again. This error usually happens because of non-orthodox brushwork DromEd doesn't like, or unsnapped brushes.
ZylonBane on 28/8/2018 at 20:45
It... it literally tells you exactly where to start looking, to two decimals of precision.
Cardia on 28/8/2018 at 21:08
Thanks Skacky, i used the cordinates that led me to the brush in question, i was able to portalize this time, but when i quick optmized i have now this error message:
Inline Image:
https://s22.postimg.cc/kzv1gvmch/wrong.jpgThis time the monologue doesn't tell me where's the source of the problem :(
skacky on 28/8/2018 at 23:00
I've never seen that one before and it looks rather rare. How does the area where you had the previous issue look like? Does it have really complex geometry?
Cardia on 29/8/2018 at 06:42
Quote Posted by skacky
I've never seen that one before and it looks rather rare. How does the area where you had the previous issue look like? Does it have really complex geometry?
, I do have some complex areas, but this problem began when i wanted to filled the air brushes below stairs to reduce the number of cells, i've even turned each area of the city into solid brush, to try to isolate and locate the problem, but the problem remains, probably i´ll have to go to a previous back up of the mission and repeat the last steps...enfin je ne sais quoi plus faire :p
DarkMax on 29/8/2018 at 14:43
I'm not implying you don't know about this, but always be wary of grid alignment.
FireMage on 29/8/2018 at 16:26
Add a giant solid cube at the location shown by the monolog and recude it once the problem stops. It happens because Dromed fail to calculate the world geometry because of complexity. Doing this can fix the problem, maybe not everytime but each time I got it, it worked.
Cardia on 29/8/2018 at 18:38
Thank Max, i use 12 for grid size, i think its a safe measure.
Thanks Firemage, i did isolate each area with a solid brush, and still can't find the problem, but i will look deeper again , retrace my steps till when this problem began, some times its a edge shape inside a solid brush that can cause this errors.
Yandros on 29/8/2018 at 20:18
Max wasn't talking only about grid size, Pedro, I think he really meant making sure all your brushes are snapped. You can check for that and snap unsnapped brushes using the highlight commands or through the menu.