Post your favourite 2d platformers with screenshots. Preferably somewhat obscure - by io organic industrialism
Koki on 29/9/2008 at 17:57
@io organic industrialism: I don't know if you know, but the entire Duke Nukem series started with two platformers(Duke Nukem and Duke Nukem 2) - the "3" in Duke Nukem 3D was both the dimension number and the game number.
june gloom on 29/9/2008 at 18:24
How the fuck do you get lost in a linear platform game where the primary direction you're moving in is from left to right?
io organic industrialism on 29/9/2008 at 18:29
Quote Posted by Koki
@io organic industrialism: I don't know if you know, but the entire Duke Nukem series started with two platformers(Duke Nukem and Duke Nukem 2) - the "3" in Duke Nukem 3D was both the dimension number and the game number.
I know.. I remember not being very impressed with them back in 1993 or so, and that is probably the last time I've even played them. But I may try them again and see if my tastes have changed. Thanks dude :)
Gish, it looks cool, I've been meaning to try it. I love physics games
I recently discovered this blog specifically
about physics games...
(
http://www.fun-motion.com/) http://www.fun-motion.com/
Proof that you can find
anything on the internet
except good recommendations of ps2 games... :joke:
io organic industrialism on 29/9/2008 at 18:33
Quote Posted by dethtoll
How the fuck do you get lost in a
linear platform game where the primary direction you're moving in is from left to right?
It's laid out more like a metroidvania from what I could tell. (Edit: not really, but within each level at least). Find a keycard, rescue this prisoner, find this explosive and dismantle it, etc. I didn't spend a whole lot of time with it.
I gave up after I went all the way to the right of a level, found a keycard, had to jetpack all the way back, just to go to the door and have it tell me "you still need to dismantle the bomb". I never saw the bomb anywhere. Looked around for a while and gave up. The rest of the game didn't really compell me. I may try it again some other time.
Koki on 30/9/2008 at 06:52
Quote Posted by dethtoll
How the fuck do you get lost in a
linear platform game where the primary direction you're moving in is from left to right?
:shadowofthebeast3:
Matthew on 30/9/2008 at 13:44
Oh god, I was trying to forget that one. Fucking 'Last Chance Rope' indeed.
demagogue on 2/10/2008 at 06:07
While this topic is up, can you guys help me remember a platform game.
It was early 90s, possibly late 80s. I don't remember what console, but decent graphics for the time (although you know how memory is on that). Much of the game was top-down (iirc), in a sort of fantasy world -- axes, magic, monsters ... -- but when you came to key points it turned into a platformer, side-perspective, run and jump, for a "mission". You built up stats over time (how much damage your weapons did) as you killed more enemies, so in that sense it was RPG-like. I think the world was pretty open-ended so you could do the platform missions in different orders, but you had to get so many pieces of a McGuffin or whatever to get to the final mission. It didn't strike me like a typical jRPG (although at that time I probably didn't know what that was). I recall castles, forests, a lot of greens and blues... It's been 15 years, though.
Any ideas?
If I get a name, then I'm going to recommend it, so it isn't completely off topic.
Edit: It seems the game I was remembering is Golvellius after all. Just looking at it, it has everything I was thinking about, and is sort of alone in its field for what it does. Should play it again to confirm, but I think this is it.