henke on 21/3/2011 at 20:33
Quote Posted by Briareos H
"Prey 2: We've got nothing in common with Prey 1"
In other words: things are looking up! :D
Quote Posted by Vicarious
* Main hero is as able as Faith from Mirror's Edge - he can jump onto higher spots, pull himself up, walk on thin footbriges (or whatever). There will be chase sequences wich parkour type of gameplay. ... Levels will be huge and open, you can decide where to go. Some kind of use of shadows. ... The game will be non-linear, you can choose missions to do. ... Missions feature infiltration, shadowing, murder contract...
Nice. Their heart is in the right place, let's hope they actually manage to make it good.
Koki on 21/3/2011 at 20:58
What I want to know is what there is to parkour on a "wild and desert-like" planet. Cacti?
Angel Dust on 21/3/2011 at 21:23
Perhaps the 'big cities' mentioned in Vicarious' post?
For one I'm glad someone is finally ripping off
Mirror's Edge since the foot chases (doesn't necessarily have to be highly acrobatic parkour) always seemed like they would work well as a change of pace in a more standard FPS. They seem like an especially good fit for
Preywere I'm assuming they will occur when chasing down particularly nimble bounties. All in all it actually sounds like they've gone back to the original idea for
Prey, which was if I recall that you were some kind of intergalactic bounty hunter. So while it's currently a bit of a hodge podge of ideas, I'm certainly intrigued. Can they pull all of this off though?
And surely the following quote is enough to warm the heart of even the most jaded TTLGer? :p
Quote:
and there's no glow/highlighting bumping in your face to tell you where you can hang from"
gunsmoke on 21/3/2011 at 22:13
My interest level is destroyed. I'll read a review or two and opinions from this forum of course, but otherwise this is now off the RADAR,
Sulphur on 21/3/2011 at 22:29
An almost completely unexpected open-world id tech 4-powered parkour-influenced game with portals confirmed and to be released in 2011. Hmm, sounds... risky. I like it.
Bjossi on 21/3/2011 at 23:46
Looks like Prey 2 will be a game that only has the name in common with the first. I'll more likely than not pass on this.
mothra on 22/3/2011 at 03:32
I think that sounds pretty cool. the references overload sure does sound strange but then again that is marketing speak, they sure love to throw in names of other successful franchises to describe their own games because...well, you all know, they still think their customers are all pre-teen idiots with no imagination of their own that get easily drawn in by big names.
Koki on 22/3/2011 at 06:47
You mean they aren't?
mothra on 22/3/2011 at 07:16
well, aren't we getting showered by "serious" statistics showing us that the average gamer
is around 30 ? so the pre-teen thing should not be true....I guess the problem IS that gamers
are older. Which means they all have a job and money and just buy stuff when they are bored.
I watched the dvd-buying habits of a few friends and they just go into a store and grab all the
"nice price" and "totally hot" stuff without thinking much. I guess the "idiot" thing is the one
that's staying true for all ages.
Many ppl I know hated the DA2 demo but still bought the game on day1 -
"I just wanna see how much they fkd it up" and so on...
so what message does that send out to the devs ?
HIGHLIGHTING !!!!! ON-SCREEN PROMPTS !!!!! I WANNA CRUISE THRU A GAME, NOT THINK !!!!
NO MORE INVENTORY META GAMES !!!!
Digital Nightfall on 22/3/2011 at 07:29
Hopefully you'll all soon see why I am so excited about this title. Vicarious gives a hint of it, but that list doesn't really convey the cohesive whole (and some of the facts seem a little off, honestly).
Also, listing all of those other games is something we in the design world (any design field, not just games) call "establishing precedents" and is considered a prudent component of the creative process. Never include an aspect without understanding where it came from and how it was used in the past. It's just almost never done in public like this.