Zechs Zero on 5/11/2013 at 15:11
Hello, I'm wrestling with Shocked to have one of the Psi powers (Psi Pull) cause the Featherfall effect rather than the default (Pull).
What I have done so far, is to enter Psi Pull in Metaproperties and either change it to Featherfall in Power Description (power can't be fired anymore), or switch its script to Featherfall (it activates, but the shield effect seems unable to quit it after its time, so it lasts forever). I was wondering if recreating the spell from scratch would make it work, or if I needed to change the script itself (can it be done without compiling any dlls? I'm no coder).
Thanks in advance for any help.
Zechs Zero on 6/11/2013 at 02:50
I hardly made any progress, but I've been documenting about this. Only the Secmod seems to have customized Psi Powers, but it is not clear to me how to extract and change what Featherfall does.
I'm not sure how to do it yet, but I'm thinking of editing the vanilla levels so that a triggers stops the featherfall script after some delay.