Malf on 2/3/2009 at 07:01
Yeah, veteran Quakeworld players are scary. They have the spawn rotations memorised on every map, so as soon as you respawn, you're getting rockets in the face.
Wille on 2/3/2009 at 10:53
Quote Posted by Malf
Yeah, veteran Quakeworld players are
scary. They have the spawn rotations memorised on every map, so as soon as you respawn, you're getting rockets in the face.
Haha so true. Now I just have to find some original Team Fortress servers ;).
Toxicfluff on 2/3/2009 at 12:38
Quote Posted by Wille
I tried it over the weekend and was quite impressed. It ran extremely smoothly with zero lag and was very easy to set up. I have never played Quake 3 but I think I managed well enough for a newcomer :).
For a bit of nostalgia I also tried the original Quakeworld (I could find only one populated server) and holy shit that game was fast paced. I never lasted more than 5 seconds :o.
Yeah, QWrs are as nightmarish as you'd expect for what, up to 12 years playing the same game? When I played them, they were bouncing me up with a rocket and smashing in the air with another just about 100% of the time. That's skill.
Quote Posted by Silkworm
The best maps in Quake 3 are the custom ones, particularly 3wave's CTF maps. Also, weapon balance is a bit better for most gametypes.
I disagree about the weapon balance. I think lowering the rail in particular was a good idea, being essentially a point 'n' click weapon. I prefer the original Q3 maps in most cases though.