Lady Rowena on 20/4/2014 at 16:58
I have an objective to read a book, which only becomes visible when you read a scroll.
I also have a Quest Var Trigger CD linked to a lever (just for testing), so that the lever should activate when the objective to read the book is accomplished.
What happens instead, is that the lever is activated as soon I read the book, even if the objective is still invisible, since I didn't read the scroll yet.
I just don't understand. Do I need to set a Require All Trap or something to this thing to work properly?
These are the settings:
The book has the TrigWorldFrob script and it's CD linked to the QuestVarTrap ( =1:Goal_State_7)
the Quest Var Trigger ( =1:Goal_State_7) is CD linked to the lever
Yandros on 20/4/2014 at 17:19
Goals can change state even when they are invisible. So if the player can read the book first, the goal will be completed (state=1) even though it's still not visible. If you then make it visible later, you should get a "New Objective" notification even though it's already complete. What exactly are you trying to achieve?
Lady Rowena on 20/4/2014 at 19:30
I have an event to be triggered after some other objectives, linked to a R.A.T., are accomplished.
Since the book objective is invisible, I thought that it only becomes active after becoming visible. So I didn't include the reading of the scroll in the R.A.T.
The Quest Var Trigger is unuseful then. All I have to do is to link both the book and the scroll to the R.AT.
Yandros on 20/4/2014 at 22:42
:thumb: