Ricebug on 1/5/2016 at 17:41
Not yet. It's been on my desktop for a couple of months. I need to do that and fix a broken objective, also.
fortuni on 16/1/2019 at 03:50
dml to fix a number of issues, courtesy Unna.
1. Makes a couple of keys visible
2. Prevents you being able to frob a couple of items out of the safe without first unlocking it
3. Adds an alternative ending as Ricebug's walk is misleading as it states you can not finish the mission, which you could anyway, but now if you follow Ricebug's hints the mission will now finish inside the castle.
Code:
DML1//McLeodsRevenge//Various Fixes//Added another trigger for the final goal//miss19.mis.dml
#script nvscript
+ObjProp 299 "Scripts"
{
"Script 1" NVMetaTrap
"Script 2" TrigUnlock
"Script 3" TweqOnOff
}
+ObjProp 299 "DesignNote"
{
"" NVMetaTrapMeta="Frobinert"
}
+ObjProp 397 "Scripts"
{
"Script 1" NVRelayTrap
}
+ObjProp 397 "DesignNote"
{
"" NVRelaytrapOn="sim";
}
+ObjProp 471 "Scripts"
{
"Script 3" TrigDoorOpen
}
+Link 471 215 "ControlDevice"
{
}
-Link 405 406 "CreatureAttachment"
+Link 405 406 "Contains"
{
"" Belt
}
+ObjProp 558 "PhysType"
{
"Type" None
"# Submodels" 0
}
-ObjProp 558 "PhysControl"
+ObjProp 558 "Position"
{
"Location" 611.76, -534.039, 431.147
"Heading" 4000
"Pitch" 0
"Bank" 4000
}
+ObjProp 397 "Position"
{
"Location" 612.998, -517.477, 433.386
"Heading" 7ffe
"Pitch" 0
"Bank" 0
}
+ObjProp 397 "Scripts"
{
"Script 0" Trapteleporter
}
+Link 397 511 "ControlDevice"
{
}
+ObjProp 339 "Scripts"
{
"Script 1" TrigDoorOpen
}
+Link 339 397 "ControlDevice"
{
}
+Link 299 299 "ControlDevice"
{
}
+ObjProp 308 "PickDist"
{
"" 4.00
}
+ObjProp 598 "PickDist"
{
"" 4.30
}
radogoal on 20/1/2019 at 06:16
:confused::confused: i go up with the elvator, but then i can't find anyone anything except two chests mit fire and gasarrows i belive and two dorrs ,which i can't open. whats going wrong in my gameplan?
fortuni on 20/1/2019 at 10:37
Nothing! :D
To get to the lower levels (which are a lot, lot more interesting than the upper level) you need to find a room with 3 fireplaces.
Hint: Find a way to climb over the high walls to find the hidden room
Spoiler: Mantle up the stone block behind the Mech bot in the SE area