henke on 11/9/2009 at 20:02
Well Renz what did you think of FUEL?
Renzatic on 12/9/2009 at 02:47
Never touched it. I kept playing Richard Burns until I got about halfway good at it. :P
I've still got the install file sitting around. I'll fire it up sooner or later.
Fragony on 12/9/2009 at 05:37
Trackmania plays pretty sweet, got it on the DS and it rocks, obviously not as complete as the pc-version but drawdistance sharpness and framerate are incredible for a DS, a must buy if you own one.
David on 12/9/2009 at 08:57
Quote Posted by Aja
I see people on the internet whining about the Dirt 2 demo. TOO ESPN, TOO EXTREEEEME, they say. I wonder if these people have played Gran Turismo or Forza. Sure, those racing games are
classy, but they're also sterile. From what I played of Dirt 2, I was really impressed with the lengths to which Codemasters went in order to make the player feel as though they're part of a living community. Sure, it's a bit too arcadey for my tastes, but I think I'd trade the sim aspects for the feeling of being an actual race driver, and not just a guy who does laps against the computer.
I gotta agree with this. I picked up Dirt 2 on the 360 yesterday and it's great. It's arcadey, sure, but it's bloody slick and fun.
I like a good sim, and I'll be at the front of the queue for Forza 3, but sometimes just hammering around a gravel track with the back end constantly sliding is what we need.
Tomi on 12/9/2009 at 10:05
I blew the dust off my Rally Championship 2000 box yesterday and installed the game, just because I was interested to see how well it has aged. I was actually quite positively surprised, RC2000 is still a lot of fun to play even after all these years.
I remember being totally amazed by its "almost photorealistic" graphics about 10 years ago when it was new, and while RC2000 still doesn't look bad at all (which is quite an achievement for a 10-year-old racing game), it's obviously not as pretty as some modern games, which may put off some players. But you won't have much time to pay attention to some small graphic details anyway when you're driving 100mph on some curvy country road.
The physics is where you can feel the biggest difference between RC2000 and some modern racing games though. You collide at full speed with a hay bale or a small rock on the ground, and instead of the collision causing some small damage to your car and making it fly in the air, you stop like your car had hit a stone wall and it's game over for you.
Still, the physics are much more forgiving in RC2000 than in Rally Trophy for example. In Rally Trophy you always have to be extremely careful with all those those little rocks and ditches near the road, hitting them at high speed will usually mean a lot of work for the mechanics and you can stop dreaming of winning the rally. Of course you can smash your car in RC2000 as well if you're not driving carefully enough, but it won't usually punish you for all the little mistakes... which is probably just a good thing, considering that some of the stages take nearly half an hour to drive, and unless you're a professional driver, you will make some mistakes. :p
The driving model in Rally Trophy may be better than in RC2000, but I think that RC2000 has found a good balance between realism and fun as well. You can also easily edit the physics to your liking.
The best thing about RC2000 are the very long stages, I really enjoy them. Driving one stage for half an hour (all stages aren't that long, but they usually take about 10 minutes anyway) may sound boring, but knowing that one mistake could end your rally, or force you to restart the stage, makes driving so much more exciting. Just for that reason I would still recommend RC2000 if you can only find it somewhere. :)