Relic - Left for Dead Mar. 21/03 - by Schwaa2
Schwaa2 on 21/3/2003 at 17:47
(
http://thiefmissions.com/info.cgi?m=Left4Dead) Cheap Thiefmissions <b>Thanks Jason :)</b>
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<b>Mission Description:</b>
<li>You awake from a shallow grave, you have foggy memories at best but it seems as though somebody has
tried to do you in but failed. You're in a strange swamp with no idea of how you got here or where
"here" is. Just the vague memories that came rushing back before you awoke.
<br>
First things first, find out where you are and who did this to you, then take your revenge.
<br>
<li>The mission is non-linear with many paths to choose from. More objectives become visible as you play.
Wandering through a swamp, forest, caves and Keeper compound you will have many opportunities for finding stashes of loot.
<br>
<b>Credits:</b><br>
<li>Mission designed and built by Schwaa<br> (that's me)
<li>Objects by Schwaa and Targa
<li>Textures by unDuLe
<li>Ambient Music by Rich Bond
<li>Intro Movie by Schwaa
<br>
<b>
Voice Acting:</b><br>
<li>Garrett : SlyFoxx
<li>Keeper Thomas : theBlackman
<li>Keeperette: Caradavin
<li>Elizabeth: Caradavin
<li>Hermit: HitDeity
<li>Thieves: YcatX
<li>Pagan Girl: Shadowcreepr
<li>PaganGhost: Schwaa
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schma on 21/3/2003 at 17:58
Already started playing (I stopped by the Cheap site by chance), and I'm just awestruck so far.
"Creative" is quite an understatement, this has to be one of the most original concepts I've ever seen.
Love the lockpicks! :)
*heads back to the swamp*
Nightwalker on 21/3/2003 at 18:02
Congratulations on releasing the mission, Schwaa!
This one is beautifully constructed, engrossing mission. I was privileged to be one of the alpha/betatesters and even after playing through it a number of times, it's still fun to explore. :thumb:
Spiderkat on 21/3/2003 at 18:26
Another new fm to play? I'm going to cry! Thank you Schwaa!
Schwaa2 on 21/3/2003 at 18:52
Thanks everyone :)
Unfortunately after all that work trying to release a finished mission I realized a bug this morning. Nothing big and it really won't effect gameplay but I'm uploading a patch so if you could waiit a little while before Dling it.
Some robot parts can be picked up and they say "Mech Drill" as a name. The original robot parts were making Ai's freak out becuase they were "dead". Also, one of the robots model didn't get changed so a mech drill is hangin 2 feet off of the ground.
I'll post when its fixed.
Oh yeah, not that i forgot but I will mention:
Nightwalker was a GREAT help during testin (along with the other testers) and she deffinately talked me into making some changes that would save you all some major frustrations. So you can be thankful to her for making it more fun :)
epithumia on 21/3/2003 at 19:22
The copy of themission at my site (which I suspect is the only one up for download) has been updated. I count 44 downloads of the old version. If your version is not 24985203 bytes in length, you have the old one.
Schwaa2 on 21/3/2003 at 19:31
Thanks jason :)
Its alredy to go !!! have fun everyone:thumb:
Preno on 21/3/2003 at 19:43
Downloading ... 1% ... if it's going to be even half as much fun as Crom's Blade it will still be wonderful... 2% ...
epithumia on 21/3/2003 at 19:52
Note that the download link in the original message is wrong, but I made a symlink so it will work. It's supposed to be (
http://thief.math.uh.edu/missions/Left4Dead.zip)
Doh, already fixed by the time I posted this.
Schwaa2 on 21/3/2003 at 19:53
Thanks Preno :) hopefully it will be twice as good ;)
I've learned alot since then and have used alot more S&R, Conversations. I worked on the storyline quite a bit more too. No incvisible spots on AI's and objects... Crom's is in serious need of that update that I've never finished yet.