Dan on 18/6/2009 at 07:16
To answer Dia's original question: If you join the melee everybody else forgets what they are doing and gang up on you, except the citizens who still run around screaming. For some reason the AI accepts you as a top threat.
Before I thought that waiting for the mayhem to cool down was the best course of action, but believe me that might take a while.
Namdrol on 18/6/2009 at 10:48
These riots are the only time I've ever been able to get the Pagans to cast the go faster spells on me.
Although I've never seen a riot so early.
I'm gonna try and provoke one.:thumb:
Lots of loot to be had. But does anyone need more loot in TDS??
(To answer Dan if you're allied with Hammers and/or Pagans they ignore you.)
massimilianogoi on 18/6/2009 at 14:37
Quote Posted by Chewbubba
So after playing TG and TMA the last few weeks, I installed TDS and started playing the soon-not-to-be-finale of the series. It's been a long time since I played any of them and I've thoroughly enjoyed it. Getting used to TDS after TG and TMA seems to be the biggest challenge.
Anyhoo, I don't know if this happens all the time, because I don't remember it happening before, but I was in Stonemarket Proper, eavesdropping on the thugs threatening the jeweler-guy (the one who put the jewels/money/something behind that creepy gargoyle statue).
In the past, I've always intervened to save the jeweler from being killed by the thugs. This time I didn't, and I listened to the whole event from the front door. I think he ran out the door into the street, where more fighting took place, and then I heard a big boom. Other NPCs on street where I was said "What was that?" I wondered too, so I did a QuickLoad, went around to the other street and waited.
I didn't hear another boom, but what ensued was absolute chaos. I don't know if the AI went nuts, of if they were responding like they were supposed to, but everybody was running around killing everybody else: pirates (?), city watch, everybody. It was total mayhem! And I just stood in the middle of the street and watched it happen. Nobody cared about me, except the occasional City Watch, but he would always get entangled in a fight with someone else before he got to me. My only contribution was to let the Kurshok out on the streets too (but he didn't get far before falling to a slew of arrows).
Anyway, when it settled down, there were bodies EVERYWHERE! And I didn't have anything to do with it!
HAHAHHHAHAHAHAHAHAHAHHHAHAHHAHAH :laff: That's what I like :ebil: I like to watch these mass slaughters ehehe
Lately I modified the docks level to make the rowboat enough distant to the wall rim to make the guards mad for wrath and then diying drowned, or me throwing some oil flasks in the gangplank and see them first "whooops" sliding, and then "uuhh" dying falling into the water hahahahaha :laff: Very very funny
Dan on 18/6/2009 at 18:48
Quote Posted by Namdrol
These riots are the only time I've ever been able to get the Pagans to cast the go faster spells on me.
Although I've never seen a riot so early.
I'm gonna try and provoke one.:thumb:
Lots of loot to be had. But does anyone need more loot in TDS??
(To answer Dan if you're allied with Hammers and/or Pagans they ignore you.)
Yep, absolutely right! I forgot that they don't bother you in those cases. I haven't been able to make a priest cast a spell on me though. Nice!
The Stonemarket districts are the best place to see some mass action. Old Quarter is another place to witness Keeper vs Hammer vs Undead. But I personally haven't seen such mayhem in South Quarter or the Dock.
Namdrol on 18/6/2009 at 20:57
During the big standard riot about round about the Shalebridge Cradle mission(need to check exactly when) two or the Pagans are standing north of the gate in Stonemarkert Proper fighting all and sundry. The Druidess casts a go faster on her pals and you can intercept.
To be honest, it makes no difference and you can only really tell if you look in 3rd person.
(I only found that out by accident in a curious state of mind;))
The Hamerite priest casts a cureall spell, again it happened by accident, although this does obviously make a difference. I've been able to repeat it a few times.
It happened in Fort Ironwoods cemetery while the hammerites were smitting zombies. You can lure zombies into a fight, a patroling hammer spots the accursed beast and kicks off.
If you leave doors open a priest hears and joins in casting spells on their pals which you can intercept.
Although the attrition rate is high against the hammers and the AIs don't seem to respawn in Ironwood.
So catch it when there's loads of hammers about.
Edit.
Has anyone ever seen or intercepted a Keeper spell?
It's supposed to be invisibility. I can find nothing in these forums.
PotatoGuy on 19/6/2009 at 08:30
Quote:
Has anyone ever seen or intercepted a Keeper spell?
It's supposed to be invisibility. I can find nothing in these forums.
Yes, in the Keeper Compound, but it's not easy to intercept them. In the big meeting room at the beginning the Priest spotted me and the guy who stands in the next room at the statue investigated his yelling. When he saw me he ran after me and the Priest tried to kill me with his spells. Suddenly the Priest turned to the other guy and 'gave' him an invisibility spell, but by accident I intercepted it. I was invisible and no one saw me... but it only lasted ten seconds... I've tried many times to intercept that spell again, but I only did once more, it's not easy (but it was fun!)
massimilianogoi on 19/6/2009 at 10:15
By the way in TDS is neither a real invisibility. I've made a script to make Garrett invisible when he goes under water, and I still could see the rims of his figure.
Beleg Cúthalion on 19/6/2009 at 13:23
I believe you can alter that with the alpha value poperty...thing.
Anyway, due to the many faction models and reactions in TDS it's most likely that you can trigger an avalanche even before the scripted Hammer/Pagan battles begin.
TheGrimSmile on 21/6/2009 at 10:28
I always tried to get the City Watch and some thugs into a fight by getting a guard to follow me and trying to make him hit a thug so he would start fighting him/her, but what usually happened was that the guard would continue trying to kill me and the thug would just... I dunno, I usually died before I got that far.
This chaos seems very interesting, I shall try it sometimes. Another point of chaos, the guards seem to have a funny habit of running into walls and killing themselves if you load saved games from a zip file (well, it happened to me)
I have intercepted a spell once during the Pagan and Hammer fighting. It was a Pagan spell that caused some green swirly thing to appear... whatever that did.
I also find that being allied with the Hammers and Pagans does not always protect you. DX More than once I have been attacked by a hammer in the big chaos moment. It seems that, when there is a man with a dagger standing among a mass of dead hammers, there is only one conclusion...
Also, I had a lot of trouble gettning into one of the Pagan parts of the city. Going in from one enterance (I think it was in Audale (sp? DX) the pagans would always attack me, though my faction bar was full. Entering from the other direction seemed fine, though. The problem appeared to be that I had awoken the sleeping pagan and he had fallen off of the platform in his daze...
EDIT: I just saw something in another thread about waking up Larkspur. Is that the sleeping pagan I accidentally killed? I would feel really bad if it was...
Beleg Cúthalion on 21/6/2009 at 10:38
You probably prevented Thief IV with it. There is a (
http://www.ttlg.com/forums/showthread.php?t=122082) thread over at the T3Ed Guild but AFAIK no one has every opened/edited a faction model from T3Ed... that's why hardly anyone knows how they work.