Garrett's Shadow on 16/12/2009 at 01:54
Quote Posted by YcatX
Yeah... Making those missions were sure fun. I guess you could say it was like ecstasy. I miss it.
So the "whee woo" was just you breathin hard! :eek: :sly: :ebil: :laff:
SlyFoxx on 16/12/2009 at 02:03
ROO rawked.....nice to see you back Terry
-Simon-
d'Spair on 16/12/2009 at 21:16
Quote Posted by YcatX
The black fog in Ashes to Ashes was also a bit too much too.
There was fog in there? Damn nVidia, I'm going to buy a new ATI card as soon as possible to see it.
Garrett's Shadow on 16/12/2009 at 22:30
He means the black smoke from the shadow demons.
(could be wrong though!) :erg:
PotatoGuy on 17/12/2009 at 04:55
Nope. I think he just means the big black smoke fog that comes from the volcano.
The Phantom on 11/12/2011 at 16:36
Very muh enjoying this unique mission on Normal difficulty, but right now I'm stuck.
Inside Exhibit 25 (Rainbow Rose) there some kind of plant pot on a rock surrounded by a pond full of kamikaze fish. The pot can be highlighted so I suppose it has a purpose but I've no clue what to do with it. Can someone spoil me?
The Phantom on 11/12/2011 at 18:53
I'm reticent to consult the walkthrough, as it might tell me more than I'd like to know :erg:. But I guess I should in case nobody can give a short answer. Thanks anyway, Sly!
The Phantom on 11/12/2011 at 19:21
Lol, just opening the walkthrough about AtA was enough of a hint, as I looked at the pic of the Power Cells room that displayed a hidden hatch I overlooked. I found the Clear Mystic Stone and decided to just use it at the flower bed at the Rainbow Rose and the rose grew :D
On a side note: I would've never located that invisible key in the Power Cells room by myself (that Gem of Oldorf proves invaluable again).
The Phantom on 11/12/2011 at 21:09
Finished Ashes to Ashes and thereby this incredible Mission pack.
Just like the previous parts, AtA is of an incredible beauty. The crater is impressive due to it's size and travelling through the Museum of the Ancients is a unique and enchanting experience. I won't spoil to much here, just go ahead and play it :thumb: The many exhibits vary from puzzling to dangerous, and all have something in store for the player. The way of entering each exhibit is quite clever (although it's a bit of a drag to constantly head back towards the Power Cells Room), and explains the purpose of the
Mystic stones, and the supporting voice of the caretaker, giving a short synopsis of each exhibit, is interesting to listen to. The museum is quite a maze, but not too difficult to navigate through thanks to the (auto)map. What I don't understand is why some of the exhibit' names on the map light up blue once you visited them, while others remain unchanged. This made me believe there was still something to do in those exhibits. And how did the rock from the entrance to the Orb dissapear? Was it triggered by reading
the painting of exhibit 22 (Museum Demise)? It didn't made much sense to me at first, but it's actually pretty clever. This actually opens the way to the orb, which is the final exhibit. But by doing so, isn't the museum actually predicting it's own destruction?.
Another question: there's quite some equipment to be found in one of the exhibits. Is there some sort of machine present on Expert difficulty, that allows you to make flashbombs etc., just like in Soulforge?
Ashes to Ashes isn't my favorite episode of the four (that honour goes to Guilded Rivalry) but it gets close. It has more content then Fire and Ice and isn't by far as difficult as Mines of Margroth. It's a highly original museum (could this be the museum of the future? :cool:) with plenty to discover, enough loot to be found and several fearsome (new) enemies to deal with. Again, quite some technical achievements are implemented and, naturally, it's packed with custom content that the author is so good at creating.
Statistics AtADifficulty: Normal
Time: 3 hours 19 minutes 33 sec
Loot: 6124 out of
9207YcatX, a BIG THANKS for creating this gem of a series. I hope we see some fixes getting implemented (like the bugs you listed (
http://www.ttlg.com/forums/showthread.php?t=61662) here) and that new parts will arrive sometime. The ending video made me curious to see how this tale continues.